Windows mobile market share

Mobile operating systems market shares

With the rise of smartphones and the constant evolution of technology, the rivalry between iOS, Android and Windows becomes more and more intense. The market shares for each operating system vary inventively depending on several factors.

Mobile operating system market growth forecast in 2024

According to recent reports smartphone sales have increased, driven by the growing adoption of 5G and the new iPhone. This is thought-provoking about the mobile operating system growth forecast for 2024.

Android gets a head start

Between Android and iOS, competition is fierce. However, it seems that Android is taking a head start by becoming the number 2 mobile OS according to a Gartner analysis. It should be noted that in France, the success of the iPhone allowed Apple to grow by 4.2%. Furthermore, the meteoric rise of HarmonyOS makes it a potential competitor that could even supplant iOS in China.

The fall of Windows Phone

Concerning Windows, the situation is rather delicate. Windows Phone sales have fallen drastically, indicating a decline in Microsoft’s mobile operating system. Whether this is a disaster or a strategy remains a matter of debate among market analysts.

Impact of Apple’s new rules on advertising

Beyond growth forecasts, Apple’s new policies have a considerable impact on the market. For example, recent changes to advertising regulations have seriously affected Criteo, a leading digital advertising company turned unicorn.

ARM processors and the laptop market

The evolution of mobile operating systems is having a snowball effect on other segments of the technology market. ARM processors, commonly used in mobile devices, are predicted to account for 25% of the laptop market by 2028.

Samsung dominates the global smartphone market

When it comes to the smartphone market, Samsung establishes itself as the global leader for the third quarter of 2023. This success strengthens the position of Android, the operating system on which most Samsung smartphones run.

Detailed market share comparison between iOS, Android and Windows in 2024

discover the market shares forecast for 2024 for ios, android and windows mobile operating systems.

2024 marks a new era for mobile operating systems. Being equipped with a good operating system has become an essential necessity to guarantee the security and efficiency of our devices. With iOS, Android And Windows as major players in the market, a comparative analysis of their market share is necessary.

iOS supremacy on the market at the end of 2022 and 2023

At the end of 2022, theApple iPhone achieved a feat by rising to first place in the global mobile operating system market. A remarkable performance that demonstrates the excellence of Apple technology and its ability to meet the needs of modern users.

Android, the strength of accessibility

The attraction ofAndroid comes from its ability to offer a versatile operating system accessible on a variety of devices, its openness and compatibility with many mobile devices has allowed Android to maintain a significant market share over the years.

Windows, the underestimated potential

The mobile operating system Windows has a smaller market share compared to iOS and Android. However, let’s not forget its capabilities, in particular its fluid integration with the Microsoft ecosystem, which could well allow it to surprise in the future.

Security and voice assistants, the new fronts of competition

The year 2024 also saw the advent of new trends, of which security and artificial intelligence are the highlights. Likewise, the voice assistants have established themselves as a new axis of competition between these technological giants, opening a new path towards the future of the human-machine interface.

Factors influencing the market shares of iOS, Android and Windows

The mobile operating system market is multifactorial and constantly evolving. The market share between iOS, Android and Windows is largely influenced by several factors, including technological innovation, accessibility, AI integration, consumer preferences, L’application ecosystem, the price, among others.

Market share forecasts in 2024: iOS

Apple’s iOS has always been a leader in innovation and design. However, despite high-quality products, the high price of Apple devices is likely to hamper its growth in emerging markets. On the other hand, optimized AI integration could boost Apple’s market share.

Market share forecasts in 2024: Android

Android, due to its flexibility and accessibility, currently has a large market share. The variety of Android devices available at various prices has promoted its acceptance worldwide. This could be a long-term benefit for Google, but greater fragmentation could be both a blessing and a curse.

Market share forecasts in 2024: Windows

Windows Mobile has long been an underdog in the operating system wars. However, Microsoft is investing heavily in research and development to regain its share of the pie. With good AI integration and an improved application ecosystem, Windows could surprise in 2024.

It is clear that the mobile operating system market will continue to evolve and adapt to new technologies and consumer preferences. It’s a delicate balancing act between continuous innovation, understanding consumers and adapting to market dynamics. Either way, it looks like 2024 will be another exciting year for the world of mobile operating systems.

The usage share of an operating system is the percentage of computers running that operating system (OS). These statistics are estimates as wide scale OS usage data is difficult to obtain and measure. Reliable primary sources are limited and data collection methodology is not formally agreed. Currently devices connected to the internet allow for web data collection to approximately measure OS usage.

As of March 2025, Android, which uses the Linux kernel, is the world’s most popular operating system with 46% of the global market, followed by Windows with 25%, iOS with 18%, macOS with 6%, and other operating systems with 5% .[1] This is for all device types excluding embedded devices.

  • For smartphones and other mobile devices, Android has 72% market share, and Apple’s iOS has 28%.[2]
  • For desktop computers and laptops, Microsoft Windows has 71%, followed by Apple’s macOS at 16%, unknown operating systems at 8%, desktop Linux at 4%, then Google’s ChromeOS at 2%.[3][4]
  • For tablets, Apple’s iPadOS (a variant of iOS) has 52% share and Android has 48% worldwide.[5]
  • For the top 500 most powerful supercomputers, Linux distributions have had 100% of the marketshare since 2017.
  • The global server operating system marketshare has Linux leading with a 62.7% marketshare, followed by Windows, Unix and other operating systems.[6]

Linux is also most used for web servers, and the most common Linux distribution is Ubuntu, followed by Debian. Linux has almost caught up with the second-most popular (desktop) OS, macOS, in some regions, such as in South America,[7] and in Asia it’s at 6.4% (7% with ChromeOS) vs 9.7% for macOS.[8] In the US, ChromeOS is third at 5.5%, followed by (desktop) Linux at 4.3%, but can arguably be combined into a single number 9.8%.[9][10]

The most numerous type of device with an operating system are embedded systems. Not all embedded systems have operating systems, instead running their application code on the «bare metal»; of those that do have operating systems, a high percentage are standalone or do not have a web browser, which makes their usage share difficult to measure. Some operating systems used in embedded systems are more widely used than some of those mentioned above; for example, modern Intel microprocessors contain an embedded management processor running a version of the Minix operating system.[11]

Worldwide device shipments

[edit]

This section needs to be updated. The reason given is: Some stats have not been updated in nearly a decade.. Please help update this article to reflect recent events or newly available information. (November 2024)

According to Gartner, the following is the worldwide device shipments (referring to wholesale) by operating system, which includes smartphones, tablets, laptops and PCs together.

Worldwide device shipments by Operating System

Source Year Android iOS/macOS Windows Others
Gartner[13] 2019 (2.161 bln)
Gartner[14] 2017 (2.278 bln)
Gartner[15] 2016 (2.332 bln) 10.63% (248 mln) 11.2% (260 mln)
Gartner[12] 2015 (2.4 bln) 54.16% (1.3 bln) 12.37% (297 mln)

macOS = 1%

11.79% (283 mln) 21.66%
Gartner[16] 2014 48.61% 11.04% 14.0% 26.34%
Gartner[17] 2013 38.51% 10.12% 13.98% 37.41%
Gartner[18] 2012 22.8% 9.6% 15.62% 51.98%

Shipments (to stores) do not necessarily translate to sales to consumers, therefore suggesting the numbers indicate popularity and/or usage could be misleading. Not only do smartphones sell in higher numbers than PCs, but also a lot more by dollar value, with the gap only projected to widen, to well over double.[19]

On 27 January 2016, Paul Thurrott summarized the operating system market, the day after Apple announced «one billion devices»:

Apple’s «active installed base» is now one billion devices. [..] Granted, some of those Apple devices were probably sold into the marketplace years ago. But that 1 billion figure can and should be compared to the numbers Microsoft touts for Windows 10 (200 million, most recently) or Windows more generally (1.5 billion active users, a number that hasn’t moved, magically, in years), and that Google touts for Android (over 1.4 billion, as of September).
My understanding of iOS is that the user base was previously thought to be around 800 million strong, and when you factor out Macs and other non-iOS Apple devices, that’s probably about right. But as you can see, there are three big personal computing platforms.

— Paul Thurrott[20]

For 2015 (and earlier), Gartner reports for «the year, worldwide PC shipments declined for the fourth consecutive year, which started in 2012 with the launch of tablets» with an 8% decline in PC sales for 2015 (not including cumulative decline in sales over the previous years).[21]

Microsoft backed away from their goal of one billion Windows 10 devices in three years (or «by the middle of 2018»)[22] and reported on 26 September 2016 that Windows 10 was running on over 400 million devices,[23] and in March 2019 on more than 800 million.[24]

In May 2020, Gartner predicted further decline in all market segments for 2020 due to COVID-19, predicting a decline of 13.6% for all devices. while the «Work from Home Trend Saved PC Market from Collapse», with only a decline of 10.5% predicted for PCs. However, in the end, according to Gartner, PC shipments grew 10.7% in the fourth quarter of 2020 and reached 275 million units in 2020, a 4.8% increase from 2019 and the highest growth in ten years.» Apple in 4th place for PCs had the largest growth in shipments for a company in Q4 of 31.3%, while «the fourth quarter of 2020 was another remarkable period of growth for Chromebooks, with shipments increasing around 200% year over year to reach 11.7 million units. In 2020, Chromebook shipments increased over 80% to total nearly 30 million units, largely due to demand from the North American education market.» Chromebooks sold more (30 million) than Apple’s Macs worldwide (22.5 million) in pandemic year 2020.[25]

According to the Catalyst group, the year 2021 had record high PC shipments with total shipments of 341 million units (including Chromebooks), 15% higher than 2020 and 27% higher than 2019, while being the largest shipment total since 2012.[26]

According to Gartner, worldwide PC shipments declined by 16.2% in 2022, the largest annual decrease since the mid-1990s, due to geopolitical, economic, and supply chain challenges. [27]

Tablet computers shipments

[edit]

In 2015, eMarketer estimated at the beginning of the year that the tablet installed base would hit one billion[28] for the first time (with China’s use at 328 million, which Google Play doesn’t serve or track, and the United States’s use second at 156 million). At the end of the year, because of cheap tablets – not counted by all analysts – that goal was met (even excluding cumulative sales of previous years) as:

Sales quintupled to an expected 1 billion units worldwide this year, from 216 million units in 2014, according to projections from the Envisioneering Group.

While that number is far higher than the 200-plus million units globally projected by research firms IDC, Gartner and Forrester, Envisioneering analyst Richard Doherty says the rival estimates miss all the cheap Asian knockoff tablets that have been churning off assembly lines.[..]

Forrester says its definition of tablets «is relatively narrow» while IDC says it includes some tablets by Amazon — but not all.[..]

The top tech purchase of the year continued to be the smartphone, with an expected 1.5 billion sold worldwide, according to projections from researcher IDC. Last year saw some 1.2 billion sold.[..]

Computers didn’t fare as well, despite the introduction of Microsoft’s latest software upgrade, Windows 10, and the expected but not realized bump it would provide for consumers looking to skip the upgrade and just get a new computer instead.

Some 281 million PCs were expected to be sold, according to IDC, down from 308 million in 2014. Folks tend to be happy with the older computers and keep them for longer, as more of our daily computing activities have moved to the smartphone.[..]

While Windows 10 got good reviews from tech critics, only 11% of the 1-billion-plus Windows user base opted to do the upgrade, according to Microsoft. This suggests Microsoft has a ways to go before the software gets «hit» status. Apple’s new operating system El Capitan has been downloaded by 25% of Apple’s user base, according to Apple.

This conflicts with statistics from IDC that say the tablet market contracted by 10% in 2015 with only Huawei, ranked fifth, with big gains, more than doubling their share; for fourth quarter 2015, the five biggest vendors were the same except that Amazon Fire tablets ranked third worldwide, new on the list, enabled by its not quite tripling of market share to 7.9%, with its Fire OS Android-derivative.[30]

Global tablet shipments[a]

Source Year Android iOS Windows Others
Strategy Analytics[31] Q2 2022 49% 38% 11% 2%
Statista[32] 2020 59.4% 29.8% 10.21% 0.59%
Strategy Analytics[33] 2015 68% 22% 10% <0.1%
Gartner[34] 2013 61.9% 36.0% 2.1% <0.1%
Gartner[34] 2012 45.8% 52.8% 1.0% 0.3%

Gartner excludes some devices from their tablet shipment statistic and includes them in a different category called «premium ultramobiles» with screen sizes of more than 10″ inches.[35]

Smartphone shipments

[edit]

There are more mobile phone owners than toothbrush owners,[36] with mobile phones the fastest growing technology in history.[citation needed] There are a billion more active mobile phones in the world than people (and many more than 10 billion sold so far with less than half still in use), explained by the fact that some people have more than one, such as an extra for work.[37] All the phones have an operating system, but only a fraction of them are smartphones with an OS capable of running modern applications. In 2018, 3.1 billion smartphones and tablets were in use across the world (with tablets, a small fraction of the total, generally running the same operating systems, Android or iOS, the latter being more popular on tablets. In 2019, a variant of iOS called iPadOS built for iPad tablets was released).

On 28 May 2015, Google announced that there were 1.4 billion Android users and 1 billion Google play users active during that month.[38][39] This changed to 2 billion monthly active users in May 2017.[40][41]

By late 2016, Android had been said to be «killing» Apple’s iOS market share (i.e. its declining sales of smartphones, not just relatively but also by number of units, when the whole market was increasing).[42] Gartner’s press release stated: «Apple continued its downward trend with a decline of 7.7 percent in the second quarter of 2016»,[43] which is their decline, based on absolute number of units, that underestimates the relative decline (with the market increasing), along with the misleading «1.7 percent [point]» decline. That point decline means an 11.6% relative decline (from 14.6% down to 12.9%).

Although by units sold Apple was declining in the late 2010s, the company was almost the only vendor making any profit in the smartphone sector from hardware sales alone. In Q3 2016 for example, they captured 103.6% of the market profits.[44]

In May 2019 the biggest smartphone companies (by market share) were Samsung, Huawei and Apple, respectively.[45]

In November 2024, a new competitor to Android and iOS emerged, when sales of the Huawei Mate 70 started with the all-new operating system HarmonyOS NEXT installed[46] on the flagship device. Future Huawei devices are to be sold mainly with this operating system, creating a third player on the market for smartphone operating systems.[47]

The following table shows worldwide smartphone sales to end users by operating systems, as measured by Gartner, International Data Corporation (IDG) and others:

Smartphone shipments by OS from 2017 (Windows and BlackBerry no longer measurable)

Source Method Year/quarter Android
(including forks)
HarmonyOS[48] iOS Others
Counterpoint[49] Units sold per quarter 2024 Q4 74% 4% 22% 0%
Gartner[50] Units sold in quarter 2018 Q1 85.9% 14.1% 0.0%
Gartner[51] Units sold per year 2017 85.9% 14.0% 0.1%
Gartner[52] Units sold in quarter 2017 Q1 86.1% 13.7% 0.2%

Smartphone shipments by OS until 2016

Source Method Year/quarter Android
(including forks)
BlackBerry
(all versions)
iOS Symbian Windows
(all versions)
Others
Gartner[53] Units sold per year 2016 84.8% 14.4% 0.8%
Gartner[54] Units sold in quarter 2016 Q4 81.7% 0.0% 17.9% 0.3% 0.1%
Gartner[55] Units sold in quarter 2016 Q3 87.8% 0.1% 11.5% 0.4% 0.2%
Gartner[56] Units sold in quarter 2016 Q2 86.2% 0.1% 12.9% 0.6% 0.2%
Gartner[57] Units sold in quarter 2016 Q1 84.1% 0.2% 14.8% 0.7% 0.2%
Gartner[58] Units sold in quarter 2015 Q4 80.7% 0.2% 17.7% 1.1% 0.2%
Gartner[59] Units sold in quarter 2015 Q2 82.2% 0.3% 14.6% 2.5% 0.4%
Gartner[60] Units sold in quarter 2014 Q4 76.0% 0.5% 20.4% 2.8% 0.4%
Strategy Analytics[61] Units shipped in quarter 2014 Q3 81.3% 1.0% 13.4% 4.1% 0.2%
Gartner[62] Units sold in quarter 2014 Q2 83.8% 0.7% 12.2% 2.8% 0.5%
Gartner[63] Units sold in quarter 2013 Q2 79.0% 2.7% 14.2% 0.3% 3.3% 0.6%
Gartner[64] Units sold in quarter 2013 Q1 74.4% 3.0% 18.2% 0.6% 2.9% 1.0%
International Data Corporation[65] Units shipped in quarter 2013 Q1 75.0% 2.9% 17.3% 0.6% 3.2% 0.0%

This section needs to be updated. Please help update this article to reflect recent events or newly available information.
Last update: Recent statistics from 2018 is needed for this section.
(August 2018)

Web clients’ OS family statistics
Android 45.49%
Windows 25.35%
iOS 18.26%
macOS 5.67%
Unknown 2.97%
Linux 1.38%
Web clients’ OS family market share according to StatCounter for February 2025.[66]
The information on web clients is obtained from user agent information obtained through JavaScript code run by web browsers supplied to web servers. «Unknown» is probably mostly Windows operating systems.[citation needed] These figures have a large margin of error for a variety of reasons. For a discussion on the shortcomings see usage share of web browsers.

Data from various sources published over the 2021/2022 period is summarized in the table below. All of these sources monitor a substantial number of websites, any statistics that relate to only one web site have been excluded.

Android currently ranks highest,[67] above Windows (incl. Xbox console) systems. Windows Phone accounted for 0.51% of the web usage, before it was discontinued.[68]

Considering all personal computers, Microsoft Windows is well below 50% usage share on every continent, and at 30% in the US (24% single-day low) and in many countries lower, e.g. China, and in India at 19% (12% some days) and Windows’ lowest share globally was 29% in May 2022 (25% some days), and 29% in the US.[69]

For a short time, iOS was slightly more popular than Windows in the US, but this is no longer the case. Worldwide, Android holds 45.49%, more than Windows at 25.35%, and iOS third at 18.26%.

In Africa, Android is at 66.07%, Windows is 13.46 (and iOS third at 10.24%).[70]

Before iOS became the most popular operating system in any independent country, it was most popular in Guam, an unincorporated territory of the United States, for four consecutive quarters in 2017–18,[71][72] although Android is now the most popular there.[73] iOS has been the highest ranked OS in Jersey (a British Crown dependency in Europe) for years, by a wide margin, and iOS was also highest ranked in Falkland Islands, a British Overseas Territory, for one quarter in 2019, before being overtaken by Android in the following quarter.[74][75] iOS is competitive with Windows in Sweden, where some days it is more used.[76]

The designation of an «Unknown» operating system is strangely high in a few countries such as Madagascar where it was at 32.44% (no longer near as high).[77] This may be due to the fact that StatCounter uses browser detection to get OS statistics, and there the most common browsers are not often used. The version breakdown for browsers in Madagascar shows «Other» at 34.9%,[78] and Opera Mini 4.4 is the most popular known browser at 22.1% (plus e.g. 3.34% for Opera 7.6). However browser statistics without version-breakdown has Opera at 48.11% with the «Other» category very small.[79][clarification needed]

In China, Android became the highest ranked operating system in July 2016 (Windows has occasionally topped it since then, while since April 2016 it or all non-mobile operating systems haven’t outranked mobile operating systems, meaning Android plus iOS).[80] In the Asian continent as a whole, Android has been ranked highest since February 2016 and Android alone has the majority share,[81] because of a large majority in all the most populous countries of the continent, up to 84% in Bangladesh, where it has had over 70% share for over four years.[82] Since August 2015, Android is ranked first, at 48.36% in May 2016, in the African continent – when it took a big jump ahead of Windows 7,[83] and thereby Africa joined Asia as a mobile-majority continent. China is no longer a desktop-majority country,[84] joining India, which has a mobile-majority of 71%, confirming Asia’s significant mobile-majority.

Online usage of Linux kernel derivatives (Android + ChromeOS + other Linux) exceeds that of Windows. This has been true since some time between January and April 2016, according to W3Counter[85] and StatCounter.[86]
However, even before that, the figure for all Unix-like OSes, including those from Apple, was higher than that for Windows.

Source Date Microsoft Windows (kernel): Apple Darwin:
Linux kernel: Others:[b]
10 8/8.1 7 Vista XP WP&RT Other macOS iOS Linux Android Other
W3Counter[87] Feb 2025 20.95% 4.45% 11.71% 2.56% 43.09%
W3Counter[88] Oct 2022 19.23% 3.4% 4.03% 19.23% 45.18%
W3Counter[89] Oct

2020

20.55%

6.74%

8.06%

13.67%

37.44%

W3Counter[90] Jun 2019 16.23% N/A 14.32% N/A N/A N/A N/A 3.58% 13.54 N/A 38.76% N/A N/A
W3Counter[90] Jun 2018 11.14 N/A 12.29% N/A N/A N/A N/A 2.80% 10.68% N/A 53.21% N/A
W3Counter[91] Dec 2016 13.79 4.54% 18.45% N/A N/A N/A 4.45% 12.60% 3.8% 34.37% 8%
StatCounter Global Stats[92] Mar 2017 12.98% 4.57% 17.84% 0.41% 2.07% 0% 0.06% 5.17% 13.09% 0.75% 37.93% 0.76% 7.21%
StatCounter Global Stats[92] Dec 2016 12.5% 4.79% 18% 0.46% 2.24% 0.64% 0.09% 4.92% 12.71% 0.86% 37.8% 0.72% 4.61%
StatCounter Global Stats[93] Oct 2016 12.08% 5.21% 18.97% 0.6% 2.44% 0.7% 0.05% 5.3% 12.04% 0.85% 34.46% 0.63% 6.67%
StatCounter Global Stats[94] May 2016 10.27% 6.68% 22.25% 0.73% 3.44% 0.83% 0.8% 5.05% 11.38% 0.91% 31.6% 0.64% 6.15%
StatCounter Global Stats[94] Dec 2015 6.67% 8.5% 26.66% 1.0% 4.75% 0.92% 0.2% 5.51% 10.82% 1.03% 27.01% 0.36% 6.57%
Wikimedia[95] Dec 2016 14.0% 4.65% 18.0% 0.43% 1.70% 0.93% 0.50% 5.4% 19.0% 0.80% 23.0% 0.30% 11.29%

Desktop and laptop computers

[edit]

This section needs to be updated. Please help update this article to reflect recent events or newly available information.
Last update: Recent statistics till 2018 is needed for some parts in this section.
(October 2018)

Windows is still the dominant desktop OS, but the dominance varies by region and it has gradually lost market share to other desktop operating systems (not just to mobile) with the slide very noticeable in the US, where macOS usage has more than quadrupled from Jan. 2009 to Dec. 2020 to 30.62% (i.e. in Christmas month; and 34.72% in April 2020 in the middle of COVID-19, and iOS was more popular overall that year;[97] globally Windows lost to Android that year,[98] as for the two years prior), with Windows down to 61.136% and ChromeOS at 5.46%, plus traditional Linux at 1.73%.[99]

There is little openly published information on the device shipments of desktop and laptop computers. Gartner publishes estimates, but the way the estimates are calculated is not openly published. Another source of market share of various operating systems is StatCounter[100] basing its estimate on web use (although this may not be very accurate). Also, sales may overstate usage. Most computers are sold with a pre-installed operating system, with some users replacing that OS with a different one due to personal preference, or installing another OS alongside it and using both. Conversely, sales underestimate usage by not counting unauthorized copies. For example, in 2009, approximately 80% of software sold in China consisted of illegitimate copies.[101] In 2007, the statistics from an automated update of IE7 for registered Windows computers differed with the observed web browser share, leading one writer to estimate that 25–35% of all Windows XP installations were unlicensed.[102]

The usage share of Microsoft’s (then latest operating system version) Windows 10 has slowly increased since July/August 2016, reaching around 27.15% (of all Windows versions, not all desktop or all operating systems) in December 2016. It eventually reached 79.79% on 5 October 2021, the same day on which its successor Windows 11 was released. In the United States, usage of Windows XP has dropped to 0.38% (of all Windows versions), and its global average to 0.59%, while in Africa it is still at 2.71%, and in Armenia it is more than 70%, as of 2017.[103]

StatCounter web usage data of desktop or laptop operating systems varies significantly by country. For example, in 2017, macOS usage in North America was at 16.82%[104] (17.52% in the US[105]) whereas in Asia it was only 4.4%.[106] As of July 2023, macOS usage has increased to 30.81% in North America[107] (31.77% in the US)[108] and to 9.64% in Asia.[109]

Since mid-2020, the world uses smartphones more than desktop (including laptop) computers.[110][111][112] For global statistics it’s every day of the week. It has also happened for all individual continents[113][114][115] (at least for some weeks, and also for the United States where the smartphone share reached 54.26% in July 2022,[116][117][118][119] and also that high in 2021). The proportions do vary widely by region (more so than by the day), e.g. in Africa the smartphone share is highest at 72%, in Asia at 69% and in South America at 60%, in Europe is 49% while desktop is slightly lower, and in the United States it’s at 43% and desktop at 54% (previously at 50%). On some continents, e.g. North America and the US, smartphone use may only go over 50% on weekends, since smartphones usage increases on weekends,[120][121][122][123] while the smartphone share has gone up to 54% for a single day (Thanksgiving), and on average over 50% for full week.[124][125]

  1. Smartphones (58.01%)
  2. Desktops/Laptops (39.49%)
  3. Tablets (2.46%)
  4. Console (0.06%)

The 2023 Stack Overflow developer survey counts 87,222 survey responses. However, usage of a particular system as a desktop or as a server was not differentiated in the survey responses. The operating system share among those identifying as professional developers was:[126]

  • Windows: 46.91%
  • macOS: 33%
  • Ubuntu: 26.69%
  • BSD: 0.59%

Microsoft data on Windows usage

In June 2016, Microsoft claimed Windows 10 had half the market share of all Windows installations in the US and UK, as quoted by BetaNews:

Microsoft’s Windows trends page [shows] Windows 10 hit 50 percent in the US (51 percent in the UK, 39 percent globally), while … Windows 7 was on 38 percent (36 percent in the UK, 46 percent globally).
A big reason for the difference in numbers comes down to how they are recorded. … actual OS usage (based on web browsing), while Microsoft records the number of devices Windows 10 is installed on. … Microsoft also only records Windows 7, Windows 8, Windows 8.1 and Windows 10, while NetMarketShare includes both XP and Vista.

— BetaNews[127]

Desktop computer games

[edit]

The digital video game distribution platform Steam publishes a monthly «Hardware & Software Survey», with the statistics below:

Month Microsoft Windows Mac OS Linux Other
December 2023[128] 96.40% 1.63% 1.97%
December 2022[129] 96.15% 2.48% 1.38%
December 2021 96.19% 2.70% 1.11%
December 2020[129] 96.41% 2.82% 0.78%
December 2019[130] 96.89% 2.47% 0.67%
January 2019[131] 95.92% 3.27% 0.82%
January 2018[132] 97.76% 1.84% 0.41%
January 2017[133] 95.79% 3.31% 0.80%
January 2016[134] 95.39% 3.55% 0.95%
January 2015[135] 95.48% 3.32% 1.09%
January 2014[136] 94.93% 3.47% 0.86% 0.74%

^† These figures, as reported by Steam, do not include SteamOS statistics.[137]

Smartphones OS by usage

[edit]

Android is the most popular mobile operating system, and is used by virtually all mobile phones, except for iPhone models, which use iOS.

By Q1 2018, mobile operating systems on smartphones included Google’s dominant Android (and variants) and Apple’s iOS which combined had an almost 100% market share.[138]

Smartphone penetration vs. desktop use differs substantially by country. Some countries, like Russia, still have smartphone use as low as 22.35% (as a fraction of all web use),[139] but in most western countries, smartphone use is close to 50% of all web use. This doesn’t mean that only half of the population has a smartphone, could mean almost all have, just that other platforms have about equal use. Smartphone usage share in developing countries is much higher – in Bangladesh, for example, Android smartphones had up to 84% and currently 70% share,[82] and in Mali smartphones had over 90% (up to 95%) share for almost two years.[140][141] (A section below has more information on regional trends on the move to smartphones.)

There is a clear correlation between the GDP per capita of a country and that country’s respective smartphone OS market share, with users in the richest countries being much more likely to choose Apple’s iPhone, with Google’s Android being predominant elsewhere.[142][143][144]

Global mobile OS web usage[c]

Source Method Quarter/month Android
(including forks)
iOS Windows
(all versions)
BlackBerry
(all versions)
Symbian Others
Statista[145] based on page views per month worldwide 2022 Q4 71.1% 28.3% 0.6%
StatCounter Global Stats[146] Browsing (page view) 2021, Oct 71.09% 28.21% 0.01% 0.69%
StatCounter Global Stats[147] Browsing (page view) 2020, Oct 72.93% 26.53% 0.03% 0.51%
StatCounter Global Stats Browsing (page view) 2019, Sep 76.24% 22.48% 0.17% 0.02% 0.02% 1.07%
StatCounter Global Stats[148] Browsing (page view) 2015, Mar 61.94% 22.64% 2.27% NA 6.00% 7.09%
StatCounter Global Stats[148] Browsing (page view) 2014, Aug 54.87% 23.57% 2.36% 1.59% 9.73% 7.87%
StatCounter Global Stats[148] Browsing (page view) 2014, Feb 47.57% 22.97% 2.22% 2.62% 14.86% 6.08%
Wikimedia (includes tablets)[d] Browsing (page view) 2013, Mar 25.93% 66.53% 1.85% 2.02% 3.03% 1.12%

United States mobile OS web usage

Source Method Quarter/month Android
(including forks)
iOS Windows
(all versions)
BlackBerry
(all versions)
Symbian Others
comScore[149] (US only) US subscribers 2017, Jan 52.0% 43.9% 1.5% 0.5%
comScore[150] (US only) US subscribers 2016, Jan 52.8% 43.6% 2.7% 0.8%
comScore[151] (US only) US subscribers 2015, Jan 53.2% 41.3% 3.6% 1.8% 0.1% N/A
comScore[152] (US only) US subscribers 2014, Jan 51.7% 41.6% 3.2% 3.1% 0.2% N/A
comScore[153] (US only) US subscribers 2012, Feb 50.1% 30.2% 3.9% 13.4% 1.5%
comScore[154] (US only) US subscribers 2010, Dec 28.7% 25.0% 8.4% 31.6% 3.7%

Tablet computers OS by usage

[edit]

This section needs to be updated. Please help update this article to reflect recent events or newly available information.
Last update: Recent statistics till mid-2018 is needed for some parts in this section.
(August 2018)

Tablet computers, or simply tablets, became a significant OS market share category starting with Apple’s iPad. In Q1 2018, iOS had 65.03% market share and Android had 34.58% market share.[155] Windows tablets may not get classified as such by some analysts, and thus barely register; e.g. 2-in-1 PCs may get classified as «desktops», not tablets.

Since 2016, in South America (and Cuba[156] in North America), Android tablets have gained majority,[157] and in Asia in 2017 Android was slightly more popular than the iPad, which was at 49.05% usage share in October 2015.[158][159][160] In Africa, Android tablets are much more popular while elsewhere the iPad has a safe margin.

As of March 2015, Android has made steady gains to becoming the most popular tablet operating system:[161] that is the trend in many countries, having already gained the majority in large countries (India at 63.25%,[162] and in Indonesia at 62.22%[163]) and in the African continent with Android at 62.22% (first to gain Android majority in late 2014),[164] with steady gains from 20.98% in August 2012[165] (Egypt at 62.37%,[166] Zimbabwe at 62.04%[166]), and South America at 51.09% in July 2015.[167] (Peru at 52.96%[168]). Asia is at 46%.[169] In Nepal, Android gained majority lead in November 2014 but lost it down to 41.35% with iOS at 56.51%.[170] In Taiwan, as of October 2016, Android after having gained a confident majority, has been on a losing streak.[171] China is a major exception to Android gaining market share in Asia (there Android phablets are much more popular than Android tablets, while similar devices get classified as smartphones) where the iPad/iOS is at 82.84% in March 2015.[172]

Global tablet web usage

Source Month iOS/iPadOS Android Windows Others
StatCounter[173] Aug 2023 54.68% 45.11% 0.02% 0.07%
StatCounter[174] Oct 2020 58.86% 41.02% 0.08% 0.04%
StatCounter[175] Dec 2019 63.11% 36.65% 0.15% 0.09%
StatCounter[176] Jul 2018 65.03% 34.58% 0.21% 0.18%
StatCounter[177] Jul 2015 65.51% 31.36% 0.78% 2.93%
StatCounter[178] Feb 2015 66.47% 29.6% 1.16% 2.73%
StatCounter[179] Oct 2014 71.67% 25.62% 0.08% 2.63%

This section needs to be updated. Please help update this article to reflect recent events or newly available information.
Last update: Recent statistics from 2018 is needed for some parts in this section.
(August 2018)

According to StatCounter web use statistics (a proxy for all use), smartphones are more popular than desktop computers globally (and Android in particular more popular than Windows). Including tablets with mobiles/smartphones, as they also run so-called mobile operating systems, even in the United States (and most countries) are mobiles including tablets more popular than other (older originally made for desktops) operating systems (such as Windows and macOS). Windows in the US (at 33.42%) has only 8% head-start (2.55-percentage points) over iOS only; with Android, that mobile operating system and iOS have 52.14% majority.[180] Alternatively, Apple, with iOS plus their non-mobile macOS (9.33%) has 20% more share (6.7-percentage points more) than Microsoft’s Windows in the country where both companies were built.

Although desktop computers are still popular in many countries (while overall down to 44.9% in the first quarter of 2017[181]), smartphones are more popular even in many developed countries. A few countries on all continents are desktop-minority with Android more popular than Windows; many, e.g. Poland in Europe, and about half of the countries in South America, and many in North America, e.g. Guatemala, Honduras, Haiti; up to most countries in Asia and Africa[182] with smartphone-majority because of Android, Poland and Turkey in Europe highest with 57.68% and 62.33%, respectively. In Ireland, smartphone use at 45.55% outnumbers desktop use and mobile as a whole gains majority when including the tablet share at 9.12%.[183][184] Spain was also slightly desktop-minority. As of July 2019, Sweden had been desktop-minority for eight weeks in a row.[185]

The range of measured mobile web use varies a lot by country, and a StatCounter press release recognizes «India amongst world leaders in use of mobile to surf the internet»[186] (of the big countries) where the share is around (or over) 80%[187] and desktop is at 19.56%, with Russia trailing with 17.8% mobile use (and desktop the rest).

Smartphones (discounting tablets), first gained majority in December 2016 (desktop-majority was lost the month before),[where?] and it wasn’t a Christmas-time fluke, as while close to majority after smartphone majority happened again in March 2017.[188][clarification needed]

In the week of 7–13 November 2016, smartphones alone (without tablets) overtook desktop for the first time, albeit for a short period.[189] Examples of mobile-majority countries include Paraguay in South America, Poland in Europe and Turkey and most of Asia and Africa. Some of the world is still desktop-majority, with for example the United States at 54.89% (but not on all days).[190] However, in some territories of the United States, such as Puerto Rico,[191] desktop is significantly under majority, with Windows just under 25%, overtaken by Android.

On 22 October 2016 (and subsequent weekends), mobile showed majority.[192] Since 27 October, the desktop hasn’t had a majority, including on weekdays. Smartphones alone have shown majority since 23 December to the end of the year, with the share topping at 58.22% on Christmas Day.[193] To the «mobile»-majority share of smartphones, tablets could be added giving a 63.22% majority. While an unusually high top, a similar high also occurred on Monday 17 April 2017, with the smartphone share slightly lower and tablet share slightly higher, combining to 62.88%.

Formerly, according to a StatCounter press release, the world has turned desktop-minority;[194] as of October 2016, at about 49% desktop use for that month, but mobile wasn’t ranked higher, tablet share had to be added to it to exceed desktop share.

For the Christmas season (i.e. temporarily, while desktop-minority remains and smartphone-majority on weekends[195][196]), the last two weeks in December 2016, Australia (and Oceania in general)[197] was desktop-minority for the first time for an extended period, i.e. every day from 23 December.[198]

In South America, smartphones alone took majority from desktops on Christmas Day,[196] but for a full-week-average, desktop is still at least at 58%.[199]

The UK desktop-minority dropped down to 44.02% on Christmas Day and for the eight days to the end of the year.[200] Ireland joined some other European countries with smartphone-majority, for three days after Christmas, topping that day at 55.39%.[201][202]

In the US, desktop-minority happened for three days on and around Christmas (while a longer four-day stretch happened in November, and happens frequently on weekends).[203]

According to StatCounter web use statistics (a proxy for all use), in the week from 7–13 November 2016, «mobile» (meaning smartphones) alone (without tablets) overtook desktop, for the first time, with them highest ranked at 52.13% (on 27 November 2016)[204] or up to 49.02% for a full week.[205][206] Mobile-majority applies to countries such as Paraguay in South America, Poland in Europe and Turkey; and the continents Asia and Africa. Large regions of the rest of the world are still desktop-majority, while on some days, the United States,[207] (and North America as a whole)[208] isn’t; the US is desktop-minority up to four days in a row,[209] and up to a five-day average.[210] Other examples, of desktop-minority on some days, include the UK,[208] Ireland,[211] Australia[212] (and Oceania as a whole); in fact, at least one country on every continent[213][214][215] has turned desktop-minority (for at least a month). On 22 October 2016 (and subsequent weekends), mobile has shown majority.[216]

Previously, according to a StatCounter press release, the world has turned desktop-minority;[217] as of October 2016, at about 49% desktop use for that month,[218][219] with desktop-minority stretching up to an 18-weeks/4-months period from 28 June to 31 October 2016,[220][221] while whole of July, August or September 2016, showed desktop-majority (and many other long sub-periods in the long stretch showed desktop-minority; similarly only Fridays, Saturdays and Sundays are desktop-minority). The biggest continents, Asia and Africa, have shown vast mobile-majority for long time (any day of the week), as well as several individual countries elsewhere have also turned mobile-majority: Poland, Albania (and Turkey)[222] in Europe and Paraguay and Bolivia[223] in South America.[224]

According to StatCounter’s web use statistics, Saturday 28 May 2016, was the day when smartphones («mobile» at StatCounter, that now counts tablets separately) became a most used platform, ranking first, at 47.27%, above desktops.[225][226] The next day, desktops slightly outnumbered «mobile» (unless counting tablets: some analysts count tablets with smartphones or separately while others with desktops – even when most tablets are iPad or Android, not Windows devices).[227]

Since Sunday 27 March 2016, the first day the world dipped to desktop-minority,[228] it has happened almost every week, and by week of 11–17 July 2016, the world was desktop-minority,[229] followed by the next week, and thereon also for a three-week period.[230] The trend is still stronger on weekends, with e.g. 17 July 2016 showed desktop at 44.67%, «mobile» at 49.5% plus tablets at 5.7%.[231] Recent weekly data shows a downward trend for desktops.[232][233]

According to StatCounter web use statistics (a proxy for overall use), on weekends desktops worldwide lose about 5 percent points, e.g. down to 51.46% on 15 August 2015, with the loss in (relative) web use going to mobile (and also a minuscule increase for tablets),[234] mostly because Windows 7, ranked 1st on workdays, declines in web use, with it shifting to Android and lesser degree to iOS.[235]

Two continents have already crossed over to mobile-majority (because of Android), based on StatCounters web use statistics. In June 2015, Asia became the first continent where mobile overtook desktop[236] (followed by Africa in August;[237] while Nigeria had mobile majority in October 2011,[238][239] because of Symbian – that later had 51% share, then Series 40 dominating, followed by Android as dominating operating system[240]) and as far back as October 2014, they had reported this trend on a large scale in a press release: «Mobile usage has already overtaken desktop in several countries including India, South Africa and Saudi Arabia».[241] In India, desktop went from majority, in July 2012, down to 32%.[242] In Bangladesh desktop went from majority, in May 2013, down to 17%, with Android alone now accounting for majority web use.[243] Only a few African countries were still desktop-majority[244] and many have a large mobile majority including Ethiopia and Kenya, where mobile usage is over 72%.[245]

The popularity of mobile use worldwide has been driven by the huge popularity increase of Android in Asian countries, where Android is the highest ranked operating system statistically in virtually every south-east Asian country,[246] while it also ranks most popular in almost every African country. Poland has been desktop-minority since April 2015,[247] because of Android being vastly more popular there,[248] and other European countries, such as Albania (and Turkey), have also crossed over. The South America continent is somewhat far from losing desktop-majority, but Paraguay had lost it as of March 2015.[249] Android and mobile browsing in general has also become hugely popular in all other continents where desktop has a large desktop base and the trend to mobile is not as clear as a fraction of the total web use.

While some analysts count tablets with desktops (as some of them run Windows), others count them with mobile phones (as the vast majority of tablets run so-called mobile operating systems, such as Android or iOS on the iPad). iPad has a clear lead globally, but has clearly lost the majority to Android in South America,[250] and a number of Eastern European countries such as Poland; lost virtually all African countries and has lost the majority twice in Asia, but gained the majority back (while many individual countries, e.g. India and most of the middle East have clear Android majority on tablets).[251] Android on tablets is thus second most popular after the iPad.[252]

In March 2015, for the first time in the US the number of mobile-only adult internet users exceeded the number of desktop-only internet users with 11.6% of the digital population only using mobile compared to 10.6% only using desktop; this also means the majority, 78%, use both desktop and mobile to access the internet.[253] A few smaller countries in North America, such as Haiti (because of Android) have gone mobile majority (mobile went to up to 72.35%, and is at 64.43% in February 2016).[254]

The region with the largest Android usage[67] also has the largest mobile revenue.[255]

Mobile app revenue (US$bn)

2020[256]
Asia Pacific $85.3B
North and South America $74.5B
Europe, Middle East, and Africa $29.1B

Public servers on the Internet

[edit]

Servers in a colocation centre

Internet based servers’ market share can be measured with statistical surveys of publicly accessible servers, such as web servers, mail servers[257] or DNS servers on the Internet: the operating systems powering such servers are found by inspecting raw response messages. This method gives insight only into market share of operating systems that are publicly accessible on the Internet.

There will be differences in the result depending on how the sample is done and observations weighted. Usually the surveys are not based on a random sample of all IP addresses, domain names, hosts or organisations, but on servers found by some other method.[citation needed] Additionally, many domains and IP addresses may be served by one host and some domains may be served by several hosts or by one host with several IP addresses.

Source Date Unix, Unix-like Microsoft Windows References
W3Techs 29 March 2025 88.8% 11.4% [258]
W3Techs 14 July 2022 80.1% 20.1% [259][260]
Security Space Feb 2014 <79.3% >20.7% [261][262]
Note
W3Techs checked the top ten million web servers daily from June 2013, but W3Techs’s definition of «website» differs a bit from Alexa’s definition; the «top 10 million» websites are actually fewer than 10 million. W3Techs claims that these differences «have no statistical significance».[263]
Note
Revenue comparisons often include «operating system software, other bundled software»[264] and are not appropriate for usage comparison as the Linux operating system costs nothing (including «other bundled software»), except if optionally using commercial distributions such as Red Hat Enterprise Linux (in that case, cost of software for all software bundled with hardware has to be known for all operating systems involved, and subtracted). In cases where no-cost Linux is used, such comparisons underestimate Linux server popularity and overestimate other proprietary operating systems such as Unix and Windows.
IBM’s System z10

Mainframes are larger and more powerful than most servers, but not supercomputers. They are used to process large sets of data, for example enterprise resource planning or credit card transactions.

The most common operating system for mainframes is IBM’s z/OS.[265][citation needed] Operating systems for IBM Z generation hardware include IBM’s proprietary z/OS,[266] Linux on IBM Z, z/TPF, z/VSE and z/VM.

Gartner reported on 23 December 2008 that Linux on System z was used on approximately 28% of the «customer z base» and that they expected this to increase to over 50% in the following five years.[267] Of Linux on IBM Z, Red Hat and Micro Focus compete to sell RHEL and SLES respectively:

  • Prior to 2006, Novell claimed a market share of 85% or more for SUSE Linux Enterprise Server.
  • Red Hat has since claimed 18.4% in 2007 and 37% in 2008.[268]
  • Gartner reported at the end of 2008 that Novell’s SUSE Linux Enterprise Server had an 80% share of mainframe Linux.[267][dead link]

Like today’s trend of mobile devices from personal computers,[253] in 1984 for the first time estimated sales of desktop computers ($11.6 billion) exceeded mainframe computers ($11.4 billion). IBM received the vast majority of mainframe revenue.[269]

From 1991 to 1996, AT&T Corporation briefly owned NCR, one of the major original mainframe producers. During the same period, companies found that servers based on microcomputer designs could be deployed at a fraction of the acquisition price and offer local users much greater control over their own systems given the IT policies and practices at that time. Terminals used for interacting with mainframe systems were gradually replaced by personal computers. Consequently, demand plummeted and new mainframe installations were restricted mainly to financial services and government. In the early 1990s, there was a rough consensus among industry analysts that the mainframe was a dying market as mainframe platforms were increasingly replaced by personal computer networks.[270]

In 2012, NASA powered down its last mainframe, an IBM System z9.[271] However, IBM’s successor to the z9, the z10, led a New York Times reporter to state four years earlier that «mainframe technology—hardware, software and services—remains a large and lucrative business for IBM, and mainframes are still the back-office engines behind the world’s financial markets and much of global commerce».[272] As of 2010, while mainframe technology represented less than 3% of IBM’s revenues, it «continue[d] to play an outsized role in Big Blue’s results».[273]

Sierra is primarily used for the stockpile stewardship program of the United States of America.

The TOP500 project lists and ranks the 500 fastest supercomputers for which benchmark results are submitted. Since the early 1990s, the field of supercomputers has been dominated by Unix or Unix-like operating systems, and starting in 2017, every top 500 fastest supercomputer uses Linux as its supercomputer operating system.

The last supercomputer to rank #1 while using an operating system other than Linux was ASCI White, which ran AIX. It held the title from November 2000 to November 2001,[274] and was decommissioned in 2006. Then in June 2017, two AIX computers held rank 493 and 494,[275] the last non-Linux systems before they dropped off the list.

Supercomputer OS family – 1993–2021 systems share according to TOP500[276]

Historically all kinds of Unix operating systems dominated, and in the end ultimately Linux remains.

Category Source Date Linux UNIX and Unix-like (not incl. Linux) Windows In‑house Other
Desktop, laptop StatCounter Global Stats[277] June 2023 Linux kernel family 7.23%: ChromeOS 4.15% (in the US up to 8.0%) plus traditional «Linux» 3.08% 21.38% (macOS) 68.15% (all versions) 3.24%
Embedded[e] EE Times[278] Mar 2019 38.42% (embedded Linux, Ubuntu, Android, other) 2.82% (QNX, LynxOS) 10.73% (Windows 10, Windows Embedded Compact) 10.73% 37.30%
Mainframe Gartner[268] Dec 2008 28% (SLES, RHEL) 72% (z/OS)[f]
Server (web) W3Techs[279] Sep 2021 Likely 77.4% (39.8% confirmed)[g] (Ubuntu, CentOS, Debian, Gentoo, RHEL, …)[280] Less than 1% is confirmed to be UNIX or Unix-like and non-Linux. The top operating systems in order are: 0.3% BSD (97.8% of which is FreeBSD),[281] <0.1% Darwin,[282] <0.1% HP-UX,[283] <0.1% Solaris,[284] and <0.1% Minix.[285][g] 22.7% (Windows Server 2019, WS2016, WS2012)
Microsoft’s own webserver runs 6.6% of websites.[286]
Smartphone, tablet StatCounter Global Stats[287] Apr 2020 70.80% (Android, KaiOS) 28.79% (iOS) 0.07% 0.34%
Supercomputer TOP500[288] Nov 2019 100% (Custom)
Supercomputer TOP500[288] Nov 2024 100% (Custom)
  • Comparison of operating systems
  • List of operating systems
  • Timeline of operating systems
  • Usage share of web browsers
  • Mobile OS market share
  1. ^ «Shipments refer to sell-in», that is, wholesale.
  2. ^ The ‘Others’ column is obtained by summing all percentage data and subtracting from 100%.
  3. ^ Table is only showing mobile OS market share – not the overall market share.
  4. ^ Wikimedia Foundation statistics consider tablets as part of the mobile OS market share.
  5. ^ Embedded is a vast category, which has subcategories that include automotive, avionics, health, medical equipment, consumer electronics, intelligent homes, and telecommunications. The aggregated information above may be very different for each subcategory taken separately.
  6. ^ z/OS’s UNIX environment coexists with its native environment, which dates back to OS/360.
  7. ^ a b «UNIX and Unix-like (including Linux)» represents 77.4% of the total web server/website market share however 48.2% of that market share does not show «more specifically» which operating system.
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Windows 10 comes with many great improvements, and this seems to be the case with Windows 10 Mobile, as well. The release of the smartphone OS is a few weeks away, but it seems that it is already witnessing an increase in market share.

windows 10 mobile share

Recent data coming from ad platform AdDuplex shows that from all Windows version for mobile devices, Windows 10 Mobile is the single one that has witnessed growth. It now has a market share of 3.3%, up by 0.7% over the last month.

The change is obviously due to the fact that Microsoft has released the Windows 10 Mobile preview. Windows Phone 8.1 still has a market share of 78.1%, Windows Phone 8 is at 11.8% and the oldie Windows Phone 7.x has 6.8%.

Windows 10 Mobile still has a long way to go

According to the recent data, the Nokia Lumia 520 remains the most popular Windows handset worldwide (17.2%), followed by the Lumia 630 (9.4%) and Microsoft’s Lumia 535 (9.0%). Once again, we can clearly see that Microsoft needs badly other phonemakers to embrace Windows 10 Mobile.

Another recent report coming from the IDC is predicting that Microsoft’s Windows Phone will grow from its 2.6% market share in 2015 to 3.6% in 2019. While IDC doesn’t make it clear if this includes Windows 10 Mobile, as well, I think that seems to be the case.

Of course, an increase by just 1 percent in such a long while is definitely not an achievement, but the IDC seem pretty confident that the market share of mobile operating systems won’t change too much.

For Windows 10 Mobile to really become successful, it needs the phone making companies’ support, and not smaller players, such as Archos and others, but support from Samsung, LG, Lenovo, Huawei and maybe Xiaomi and others. Once that will happen, then we can see real hope for Windows 10 Mobile.

READ ALSO: USA Today Releases its App for Windows 10 Mobile


Radu Tyrsina

Radu Tyrsina has been a Windows fan ever since he got his first PC, a Pentium III (a monster at that time).

For most of the kids of his age, the Internet was an amazing way to play and communicate with others, but he was deeply impressed by the flow of information and how easily you can find anything on the web.

Prior to founding Windows Report, this particular curiosity about digital content enabled him to grow a number of sites that helped hundreds of millions reach faster the answer they’re looking for.


Windows Mobile is a discontinued mobile operating system developed by Microsoft for smartphones and personal digital assistants (PDA).[1] Designed to be the portable equivalent of the Windows desktop OS in the emerging mobile/portable area, the operating system is built on top of Windows CE (later known as Windows Embedded Compact) and was originally released as Pocket PC 2000.

Windows Mobile

Windows Mobile 6.5 screenshot, showing the Today screen

Developer Microsoft
Working state Discontinued
Initial release April 19, 2000; 25 years ago
Final release 6.5.3 / February 2, 2010; 15 years ago
Marketing target Mobile devices
Update method Adaptation kit upgrade
Kernel type Monolithic
Default
user interface
Graphical
License Proprietary software licensed to OEMs
Succeeded by Windows Phone
Official website https://www.microsoft.com/windowsmobile/default.mspx
Support status
Unsupported

Microsoft introduced the Pocket PC keyboard-less PDAs in 2000, with Pocket PC 2000 being the software. It was based on version 3.0 of Windows CE, the operating system originally developed for the Handheld PC in 1996.[2] The next versions were Pocket PC 2002 and Smartphone 2002, the latter of which would power a new category of keypad-based cell phone devices named Smartphone.[3] With the release of Windows Mobile 2003, the software was rebranded to a single «Windows Mobile» for both Pocket PCs and Smartphones, and to connect the brand with its desktop counterpart.[4][5] Support for SH-3 and MIPS processor architectures were dropped, focusing only on ARM.[5] In the next major release, Windows Mobile 5.0 in 2005, Microsoft unified the separate developments of Pocket PC and Smartphone software into a single Windows Mobile codebase.[6] Data could be synchronized with desktops using ActiveSync software, and later using Windows Mobile Device Center.

Windows Mobile 6.0 and 6.1 were the next major releases, in 2007 and 2008 respectively, by which time the hardware devices were also solely under the Windows Mobile banner. Along with the final major release, Windows Mobile 6.5, the first to be designed for use without a stylus on touchscreens,[7] Microsoft also introduced the Windows Marketplace for Mobile for software distribution, for Windows Mobile 6.x devices. Following the success of newer mobile operating systems like iOS, Windows Mobile faded rapidly; in 2010, Microsoft announced the more modern and consumer-focused Windows Phone 7 as its replacement, and Windows Mobile has been deprecated since existing devices and software are incompatible with Windows Phone.[8][9][10]

Most versions of Windows Mobile have a standard set of features, such as multitasking and the ability to navigate a file system similar to that of Windows 9x and Windows NT, including support for many of the same file types. Similarly to its desktop counterpart, it comes bundled with a set of applications that perform basic tasks. Internet Explorer Mobile is the default web browser, and Windows Media Player is the default media player used for playing digital media. The mobile version of Microsoft Office is the default office suite.[citation needed]

Internet Connection Sharing, supported on compatible devices, allows the phone to share its Internet connection with computers via USB and Bluetooth. Windows Mobile supports virtual private networking over PPTP protocol. Most devices with mobile connectivity also have a Radio Interface Layer. The Radio Interface Layer provides the system interface between the Cell Core layer within the Windows Mobile OS and the radio protocol stack used by the wireless modem hardware. This allows OEMs to integrate a variety of modems into their equipment.[11]

The user interface changed dramatically between versions, only retaining similar functionality. The Today Screen, later called the Home Screen, shows the current date, owner information, upcoming appointments, e-mails, and tasks. The taskbar displays the current time as well as the volume level. Devices with a cellular radio also show the signal strength on said taskbar.[citation needed]

 
An Alpha build of WinPad in the early days of development showing off stylus compatibility

Windows Mobile is based on the Windows CE kernel and first appeared as the Pocket PC 2000 operating system. It includes a suite of basic applications developed with the Microsoft Windows API, and is designed to have features and appearance somewhat similar to desktop versions of Windows. It allowed third party developers to develop software for Windows Mobile with no restrictions imposed by Microsoft. Software applications were purchasable from Windows Marketplace for Mobile during the service’s lifespan.[citation needed]

Most early Windows Mobile devices came with a stylus, which can be used to enter commands by tapping it on the screen.[12] The primary touch input technology behind most devices were resistive touchscreens which often required a stylus for input. Later devices used capacitive sensing which does not require a stylus. Along with touchscreens, a large variety of form factors existed for the platform. Some devices featured slideout keyboards, while others featured minimal face buttons.[citation needed]

Microsoft’s work on handheld portable devices began with research projects in 1990, with the work on Windows CE beginning in 1992. Initially, the OS and the user interface were developed separately. With Windows CE being based on Windows 95 code and a separate team handing the user interface which was codenamed WinPad (later Microsoft At Work for Handhelds). Windows 95 had strong pen support making porting easy; with some saying «At this time, Windows 95 offers outstanding pen support. It is treating pens right for the first time.» WinPad was delayed due to price and performance issues, before being scrapped in early 1995 due to touchscreen driver problems relating to WriteTouch technology, made by NCR Microelectronic Products. Although WinPad was never released as a consumer product, Alpha builds were released showcasing many interface elements. During development of WinPad a separate team worked on a project called Pulsar; designed to be a mobile communications version of WinPad, described as a «pager on Steroids». This project was also canceled around the same time as WinPad. The two disbanded groups would form the Pegasus project in 1995. Pegasus would work on the hardware side of the Windows CE OS, attempting to create a form factor similar to a PC-esque PDA like WinPad, with communications functionality like Pulsar. Under the name Handheld PC, a hardware reference guide was created, and devices began shipping in 1996, although most of these devices bore little resemblance to the goal of a pen-based touchscreen handheld device. A specification for a smaller form factor under the name Palm-size PC was released in 1998.[13][14][15][16][17]

 

Pocket PC 2000 Today screen

Pocket PC 2000, originally codenamed «Rapier», was released on April 19, 2000, and was based on the Windows CE 3.0 kernel.[18][19]

Pocket PC 2000 was the debut of what was later to become the Windows Mobile operating system, and was meant to be a successor to the operating system aboard Palm-size PCs. Backwards compatibility was retained with such Palm-size PC applications.[citation needed]

Pocket PC 2000 was intended mainly for Pocket PC devices; however, several Palm-size PC devices had the ability to be updated as well. Furthermore, several Pocket PC 2000 phones were released (under the name Handheld PC 2000), however at this time, Microsoft’s «Smartphone» hardware platform had not yet been created.[citation needed]

At this time, Pocket PC devices had not been standardized with a specific CPU architecture. As a result, Pocket PC 2000 was released on multiple CPU architectures, such as SH-3, MIPS, and ARM. The only resolution supported by this release was 240 x 320 (QVGA). Removable storage card formats that were supported were CompactFlash and MultiMediaCard. Infrared (IR) File beaming capability was among the original hardware features.[citation needed]

Aesthetically, the original Pocket PC operating system was similar in design to the then-current Windows 98, Windows 2000, and the yet-to-be-released Windows Me desktop operating systems. Crucially, the Pocket PC had a less cluttered interface more suitable for a mobile device, unlike the interface on predeceasing Palm-size PCs. Mainstream support for Pocket PC 2000 ended on September 30, 2005, and extended support ended on October 9, 2007.[17][20]

This initial release had multiple built-in applications,[21] many of them similarly branded to match their desktop counterparts; such as Microsoft Reader, Microsoft Money, Pocket Internet Explorer and Windows Media Player. A version of Microsoft Office called Pocket Office was also bundled and included Pocket Word, Pocket Excel and Pocket Outlook. Notes, a note-taking app saw its first release and would be supported by most later versions of Windows Mobile. Intelligent character recognition support allowed Notes to distinguish styles of handwriting to be learned by the OS during processing to improve accuracy and recognition levels.[citation needed]

 

Pocket PC 2002 Today screen

Pocket PC 2002, originally codenamed «Merlin», was released on October 4, 2001, and was based on the Windows CE 3.0 kernel, like with Pocket PC 2000.[18][19] Although targeted mainly for 240×320 (QVGA) Pocket PC devices, Pocket PC 2002 was also used for Pocket PC phones (Pocket PC 2002 Phone Edition).[22]

Aesthetically, Pocket PC 2002 was meant to be similar in design to the then newly released Windows XP. Newly added or updated programs include[23][24][25][26] Windows Media Player 8 with streaming capability; MSN Messenger, and Microsoft Reader 2, with Digital rights management support. Upgrades to the bundled version of Office Mobile include a spell checker and word count tool in Pocket Word and improved Pocket Outlook. Connectivity was improved with file beaming on non-Microsoft devices such as Palm OS, the inclusion of Terminal Services and Virtual private networking support, and the ability to synchronize folders. Other upgrades include an enhanced UI with theme support and savable downloads and WAP in Pocket Internet Explorer.[citation needed]

 

Smartphone 2002 Today screen

Smartphone 2002, originally codenamed «Stinger», was released in 2002.[27] Based on Windows CE 3.0 like Pocket PC 2002 and Pocket PC 2000, Smartphone 2002 was built for GSM cell phones with standard keypad-based form factors, as opposed to Pocket PC 2002 Phone Edition which targeted standard touch-based PDAs.[28][29] The first device that was supposed to ship with Smartphone 2002 was the Sendo Z100 which was canceled after Sendo sued Microsoft.

Windows Mobile 2003 Today screen

Windows Mobile 2003 Second Edition Today screen

Windows Mobile 2003, initially named as Pocket PC 2003 and originally codenamed «Ozone», was the first release under the Windows Mobile banner, released on June 23, 2003, based on the Windows CE 4.2 kernel.[18][19][30]

It came in four editions: «Windows Mobile 2003 for Pocket PC Premium Edition», «Windows Mobile 2003 for Pocket PC Professional Edition», «Windows Mobile 2003 for Smartphone» and «Windows Mobile 2003 for Pocket PC Phone Edition». The last was designed especially for Pocket PCs which include phone functionalities. The Professional Edition was used in Pocket PC budget models. It lacked a number of features that were in the Premium Edition, such as a client for L2TP/IPsec VPNs. All versions of Windows Mobile 2003 were powered by Windows CE 4.20.[citation needed]

Communications interface were enhanced with Bluetooth device management, which allowed for Bluetooth file beaming support, Bluetooth headset support and support for Bluetooth add-on keyboards. A pictures application with viewing, cropping, e-mail, and beaming support was added. Multimedia improvements included MIDI file support as ringtones in Phone Edition and Windows Media Player 9.0 with streaming optimization. A puzzle game titled Jawbreaker is among the preinstalled programs. GAPI was included with this release to facilitate the development of games for the platform.[31]

Other features/built-in applications included the following: enhanced Pocket Outlook with vCard and vCal support, improved Pocket Internet Explorer and SMS reply options for Phone Edition.[30]

Windows Mobile 2003 SE


edit

Windows Mobile 2003 Second Edition, also known as «Windows Mobile 2003 SE», was released on March 24, 2004, and first offered on the Dell Axim x30. It was based on the Windows CE 4.x kernel. This was the last version which allowed users to back up and restore an entire device through ActiveSync.

This upgrade allows users to switch between portrait and landscape modes and introduces a single-column layout in Pocket Internet Explorer. It includes support for Wi-Fi Protected Access (WPA) and new screen resolutions: 640×480 (VGA), 240×240, and 480×480. It was powered by the same OS as with Windows Mobile 2003, which was Windows CE 4.20.

 

Windows Mobile 5.0 Today screen

Windows Mobile 5.0, originally codenamed «Magneto»,[18] was released at Microsoft’s Mobile and Embedded Developers Conference 2005 in Las Vegas, May 9–12, 2005, and was based on the Windows CE 5.0 kernel. It requires at least 64 MB of RAM and an ARM compatible processor.[32] Microsoft Office Mobile and Windows Media Player 10 Mobile were pre-installed.

Windows Mobile 5.0 included Microsoft Exchange Server «push» functionality improvements that worked with Exchange 2003 SP2.[33] The OS used the .NET Compact Framework 1.0 SP3, an environment for programs based on .NET. New software features included an enhanced battery-saving capability called persistent storage capability, which was designed to seamlessly move data between RAM and flash memory to avoid data loss. New hardware features included enhanced Bluetooth support, default QWERTY keyboard-support and a management interface for Global Positioning System (GPS).

OS updates were released as adaptation kit upgrades, with AKU 3.5 being the final released. Mainstream support for the OS was offered through October 12, 2010, and extended support through October 13, 2015.[34]

 

Windows Mobile 6.0 Today screen

Windows Mobile 6, formerly codenamed «Crossbow»,[18] was released on February 12, 2007[35] at the 3GSM World Congress 2007 and was based on the Windows CE 5.2 kernel. Three different versions were released: «Windows Mobile 6 Standard» for smartphones without touchscreens, «Windows Mobile 6 Professional» for Pocket PCs with phone functionality, and «Windows Mobile 6 Classic» for Pocket PCs without cellular radios.[36]

Windows Mobile 6 was strongly linked to the then newly introduced Windows Live[37] and Exchange 2007 products, and was meant to be similar in design to the then newly released Windows Vista. Functionally, it works much like Windows Mobile 5, but with improved stability.

Along with the announcement of Office Mobile 6.1[38] with support for Office 2007 document formats (pptx, docx, xlsx); OneNote Mobile, a companion to Microsoft Office OneNote was added to the already installed version, and improvements were made to existing applications, such as enabling HTML email support in Outlook Mobile.

 

Windows Mobile 6.1 Today screen

Windows Mobile 6.1 was announced April 1, 2008, and was based on the Windows CE 5.x kernel.

It is a minor upgrade to the Windows Mobile 6 platform with various performance enhancements and a redesigned Home screen featuring horizontal tiles that expand on clicking to display more information, although this new home screen is featured only on Windows Mobile Standard edition. This was not supported in the Professional edition.[39] Several other changes such as threaded SMS, full page zooming in Internet Explorer and ‘Domain Enroll’ were also added, along with a «mobile» version of the Microsoft OneNote program and an interactive «Getting Started» wizard. Domain Enroll is functionality to connect the device to System Center Mobile Device Manager 2008, a product to manage mobile devices.[40] Windows Mobile 6.1 also had improved bandwidth efficiency in its push-email protocol ActiveSync up to 40%;[41] this considerably improved battery life in many devices.

Aside from the visual and feature distinctions, the underlying CE versions can be used to differentiate WM 6.0 from WM 6.1. The version of Windows CE in WM 6.0 is 5.2.*, where the third and final number being a four-digit build ID (e.g. 5.2.1622 on HTC Wing). In WM 6.1, the CE version is 5.2.* with a five-digit build number (e.g. 5.2.19216 on Palm Treo 800w).

Windows Mobile 6.5 Today screen

Windows Mobile 6.5.3 Today screen

Windows Mobile 6.5 is a stopgap update to Windows Mobile 6.1, based on the Windows CE 5.x kernel, intended to bridge the gap between version 6.1 and the then yet-to-be released Windows Phone 7, which arrived in 2010. It was released to manufacturers on May 11, 2009; the first devices running the operating system were released in late October 2009.[42] Several phones that officially shipped with Windows Mobile 6.1 can be officially updated to Windows Mobile 6.5.[43]

This update includes some significant new added features, such as a revamped GUI, a new Today screen resembling that of Microsoft’s Zune player with vertically scrollable labels (called ‘Titanium’) in terms of functionality with a styling similar to that of Windows 7.[44] WM 6.5 also includes the new Internet Explorer Mobile 6 browser, with improved interface.[45] Along with Windows Mobile 6.5, Microsoft announced several cloud computing services codenamed «SkyBox», «SkyLine», «SkyMarket».[46]

In the months following this release, development shifted from Windows Mobile to its successor Windows Phone. As such no major upgrades were planned or released, although three minor updates; 6.5.1, 6.5.3 and 6.5.5; were made to satisfy consumers during the transition period. The last minor update and the last released version is 6.5.5. It first leaked in January 2010, and was unofficially ported to some Windows Mobile phones.[47] The name Windows Mobile 6.5.5 has been applied to these newer builds, although this name remained unconfirmed by Microsoft.

There are three main versions of Windows Mobile for various hardware devices.[48] Windows Mobile Professional, which runs on smartphones with touchscreens; Windows Mobile Standard, which runs on mobile phones without touchscreens; and Windows Mobile Classic, which runs on personal digital assistant or Pocket PCs. Windows Mobile for Automotive and Windows Mobile software for Portable Media Centers are among some specialty versions of the platform.

Microsoft had over 50 handset partners,[49] when Windows Mobile was still being shipped on new devices. 80% of the 50 million Windows Mobile devices that were made from launch to February 2009 were built by one contract manufacturing group, HTC, which makes handsets for several major companies under their brands, and under its own brand.[50]

Naming conventions for each version

Pocket PC 2000 Pocket PC 2002 / Smartphone 2002 Windows Mobile 2003 Windows Mobile 2003 SE Windows Mobile 5.0 Windows Mobile 6 Windows Mobile 6.1 Windows Mobile 6.5
Pocket PC (without Mobile Phone) Pocket PC 2000 Pocket PC 2002 Windows Mobile 2003 for Pocket PC Windows Mobile 2003 for Pocket PC SE Windows Mobile 5.0 for Pocket PC Windows Mobile 6 Classic Windows Mobile 6.1 Classic N/A
Pocket PC (with Mobile Phone) Pocket PC 2000 Phone Edition Pocket PC 2002 Phone Edition Windows Mobile 2003 for Pocket PC Phone Edition Windows Mobile 2003 SE for Pocket PC Phone Edition Windows Mobile 5.0 for Pocket PC Phone Edition Windows Mobile 6 Professional Windows Mobile 6.1 Professional Windows Mobile 6.5 Professional
Smartphone (without touch screen) N/A Smartphone 2002 Windows Mobile 2003 for Smartphone Windows Mobile 2003 SE for Smartphone Windows Mobile 5.0 for Smartphone Windows Mobile 6 Standard Windows Mobile 6.1 Standard Windows Mobile 6.5 Standard

On January 10, 2011, Microsoft announced Windows Embedded Handheld 6.5. The operating system has compatibility with Windows Mobile 6.5 and is presented as an enterprise handheld device, targeting retailers, delivery companies, and other companies that rely on handheld computing. Unlike Windows Phone, Windows Embedded Handheld retains backward compatibility with legacy Windows Mobile applications.[51]

Pocket PCs and personal digital assistants were originally the intended platform for Windows Mobile. These were grouped into two main categories: devices that lacked mobile phone capabilities, and those that included it. Beginning with version 6 devices with this functionality ran «Windows Mobile 6 Professional» and those that lacked it ran «Windows Mobile 6 Classic». Microsoft had described these devices as «a handheld device that enables you to store and retrieve e-mail, contacts, appointments, play multimedia files, games, exchange text messages with MSN Messenger, browse the Web, and more».[52] From a technical standpoint Microsoft also specified various hardware and software requirements such as the inclusion of a touchscreen and a directional pad or touchpad.

Smartphones were the second hardware platform after Pocket PC to run Windows Mobile, and debuted with the release of Smartphone 2002. Although in the broad sense of the term «Smartphone», both Pocket PC phones and Microsoft branded Smartphones each fit into this category. Microsoft’s use of the term «Smartphone» includes only more specific hardware devices that differ from Pocket PC phones. Such Smartphones were originally designed without touchscreens, intended to be operated more efficiently with only one hand, and typically had lower display resolution than Pocket PCs. Microsoft’s focus for the Smartphone platform was to create a device that functioned well as a phone and data device in a more integrated manner.[53]

Windows Mobile market share

Year U.S. marketshare
2004 11.3%[54]
2005 17%[54]
2006 37%[55]
2007 42%[55]
2008 27%[55]
2009 15%[55]
2010 7%[55]
2011 3%[55]
present <0.1%

Windows Mobile’s share of the smartphone market grew from its inception while new devices were being released. After peaking in 2007,[55] it saw decline year-on-year.

In Q1 2003, Windows Mobile was the third largest operating system in the smart handheld market, behind Symbian and Palm OS.[56]

In Q1 2004, Windows Mobile accounted for 23% of worldwide smartphone sales.[57] Windows Mobile was projected in 2005 to overtake Symbian to become the leading mobile OS by 2010.[58] In Q3 2004, Windows Mobile (CE) surpassed Palm OS to become the largest PDA operating system.[59]

In Q4 2005 Microsoft shipped 2.2 million PDAs, which increased to 3.5 million in the same quarter the following year.[60] Windows Mobile saw year over year growth between 2005 and 2006 of 38.8% which according to Gartner «helped Windows Mobile to solidify its stronghold on the market».[60]

But by 2008, its share had dropped to 14%.[61] Microsoft licensed Windows Mobile to four out of the world’s five largest mobile phone manufacturers, with Nokia being the exception.[62]

Gartner research data showed that while the total smartphone industry grew 27% between 2008 and 2009, Windows Mobile’s share of the smartphone market fell 2.7% in that same period.[63] It also[63] decreased by 20% in Q3 2009.[64] At one time Windows Mobile was the most popular handset for business use,[citation needed] but by 2009 this was no longer the case; 24% of planned business deployments of mobile application in the United States were for Windows Mobile, putting it in 3rd place, behind BlackBerry (61%) and iPhone OS (27%);[65]

In February 2009, Microsoft signed a deal with the third largest mobile phone maker, LG Electronics, to license Windows Mobile OS on 50 upcoming LG smartphone models.[66] But in September 2009, Palm, Inc. announced it would drop Windows Mobile from its smartphone line-up.[67] Gartner estimated that by the third quarter of 2009 Windows Mobile’s share of worldwide smartphone sales was 7.9%.[64] By August 2010, it was the least popular smartphone operating system, with a 5% share of the worldwide smartphone market (after Symbian, BlackBerry OS, Android and iOS).[68] An October 2009 report in DigiTimes said that Acer would shift its focus from Windows Mobile to Google Android.[69] The New York Times reported in 2009 that Windows Mobile «[was] foundering», as cellphone makers desert it in favor of Google’s Android phone platform.[70] It cited the difficulties in Microsoft’s business model, which involves charging handset manufacturers up to $25 for each copy of Windows Mobile, while rival Google gives away Android for free.[71] From late 2009 analysts and media reports began to express concerns about the future viability of the Windows Mobile platform, and whether Microsoft would keep supporting it into the future.[72][73][74] Samsung announced in November 2009 that it would phase out the Windows Mobile platform,[75] to concentrate on its own Bada operating system, Google’s Android, and Microsoft’s Windows Phone.[76]

 

A Ford Territory with Windows Mobile advertising seen in Auckland, New Zealand, in 2008

Software development


edit

Software could be developed by third parties for the Windows Mobile operating system. Developers had several options for deploying mobile applications. These included writing native code with Visual C++, managed code that worked with the .NET Compact Framework, writing code in Tcl-Tk with eTcl,[77] GCC using CeGCC,[78] Python using PythonCE or server-side code that could be deployed using Internet Explorer Mobile or a mobile client on a user’s device. The .NET Compact Framework was a subset of the .NET Framework and hence shared many components with software development on desktop clients, application servers, and web servers which had the .NET Framework installed, thus integrating networked computing space.[79]

To aid developers Microsoft released software development kits (SDKs) that worked in conjunction with their Visual Studio development environment. These SDKs included emulator images for developers to test and debug their applications while writing them. Software could be tested on a client machine directly or be downloaded to a device. Microsoft also distributed Visual Studio 2008 / 2005 Professional Editions, and server/database counterparts to students as downloads free of charge via its DreamSpark program.[80] Third party integrated development environments could also be used to write software such as Lazarus, Resco MobileForms Toolkit,[81] Lexico, NS Basic and Basic4ppc. Some third party development environments allowed coding to be done on the device itself without the need for a computer.[82]

Developer communities have used the SDK to port later versions of Windows Mobile OS to older devices and making the OS images available for free, thus providing the devices with newer feature sets. Microsoft had tolerated this procedure for some time but decided in February 2007 to ask developers to take their OS images off the net, which in turn raised discussions.[83] At the same time Microsoft offered upgrades to Windows Mobile 6 versions to manufacturers for free.[84]

On July 5, 2009, Microsoft opened a third-party application distribution service called Windows Marketplace for Mobile.[85] In 2011, Windows Marketplace for Mobile stopped accepting new admissions.[86] and then fully closed on May 9, 2012.[8]

In the early years of Windows Mobile devices were able to be managed and synced from a remote computer using ActiveSync; a data synchronization technology and protocol developed by Microsoft, originally released in 1996. This allowed servers running Microsoft Exchange Server, or other third party variants, to act as a personal information manager and share information such as email, calendar appointments, contacts or internet favorites.

With the release of Windows Vista, ActiveSync was replaced with Windows Mobile Device Center. Device Center is included with Vista and Windows 7 and provides many front end enhancements, allowing a home user to sync PIM information with Microsoft Outlook 2003 and later, photos from Windows Photo Gallery, videos or music from Windows Media Player and favorites with Internet Explorer; without the need for a server back end. Devices at this time also included a base driver compatible with Mobile Device Center so a user can connect to a computer without a need for any configuration.

  • List of defunct consumer brands
  •   Telephones portal
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Windows Phone at the moment is a failed platform that continues to fail, even more so after Microsoft bought Nokia’s mobile division. However, company CEO, Satya Nadella, seems to have a different view on things.

The recent report shows that Windows Phone is sitting back with a mere 1.7 percent market share. Windows 10 Mobile is a mess with all its bugs, and as such, the new Lumia’s have suffered because of it.

satya-nadella

Windows 10 Mobile market share

With this in mind, Satya Nadella doesn’t seem to care as much, and we have to wonder if he’s just attempting to play it safe instead of saying what we all know is true.

According to the Microsoft CEO, market share does not matter. He said his company would be doing itself a great disservice if it measures itself by the market share of its products. Now, we do understand that a company should measure itself by the quality of its products instead of market share, but what Nadella needs to know is that market share determines how well a company is performing, and how consumers are thinking.

Nadella went on to make the following statement:

“If you think of this more like a graph, these [devices] are all nodes. Sometimes the user will use all of these devices … sometimes they’ll use only one or two of our devices and some other platforms — so be it. But we want to make sure that we are completing the experience across all of these devices.”

It would seem from that statement that Microsoft is more interested in having its apps across several mobile platforms. Doing so allows the company to cast a wider net. With the 1.7 percent market share Windows Phone is holding, that is not enough for the software giant, which is probably why Android and iOS is being treated a lot better as of late.

From what we have deciphered, it seems as if Microsoft would not care much if Windows Phone falls by the wayside because its services are doing quite well on other platforms. This must be the case because let’s face it, Windows 10 Mobile feels like an afterthought, an operating system the software giant doesn’t believe can succeed.

Vamien McKalin possesses the awesome power of walking on water like a boss. He’s also a person who enjoys writing about technology, comics, video games, and anything related to the geek world.

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