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Дата выпуска:
15 May 98
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7.91 MB
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19 Mar 98
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25 Feb 98
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30 Dec 97
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22 Aug 97
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Дата выпуска:
19 Dec 96
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SBIDE.MPD v2.01 for Windows 95, SBIDE.SYS v1.19 for DOS/Windows 3.1.
To install this driver in Win95, go to Control-Panel — Add New Hardware — Choose »No» To Search For New Hardware — Click On CD ROM Controllers — Click On »Have Disk» Button — Specify The Drive Where This Driver Is.
This device driver supports Creative CD82xE, CD620E, CD420E, CD220E, NEC CDR 271, 272, 273, Funai E 2750UA, 2650UA, Hita
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Дата выпуска:
18 Oct 96
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1.17 MB
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8 Oct 96
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Дата выпуска:
30 Dec 94
Размер файла:
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Sound Blaster AWE32 is an ISA sound card from Creative Technology. It is an add-on board for PCs. The AWE32, introduced in March 1994, was a nearly full-length ISA card, measuring 14 inches (356 mm) in length. It needed to be this large because of the number of features included (the most available at the time). At the time, manufacturing technology was incapable of integrating all of the functions into a smaller number of chips.
The AWE32 included two distinct audio sections; one being the Creative digital audio section with their audio codec and optional CSP/ASP chip socket, and the second being the E-mu MIDI synthesizer section. The synthesizer section consisted of the EMU8000 synthesizer and the EMU8011 effects processor chip, 1 MiB sample ROM, and a variable amount of RAM (none on the SB32, 512 kiB on the AWE32; RAM was expandable to 28 MiB on both cards). These chips comprised a powerful and flexible sample-based synthesis system, based on E-mu’s high-end sampler systems such as the E-mu Emulator III and E-mu Proteus. The effects processor generated various effects (i.e. reverb and chorus) and environments on MIDI output, similar to the later EAX standard on Live! and newer cards. It can also add effects to the output from the Yamaha OPL-3’s FM synthesis. The AWE32 was the first sampler to support E-Mu’s SoundFont standard, which allowed users to build custom sound sets using their own samples, the samples included in ROM, or both. The card included software for building custom SoundFonts. All of Creative’s subsequent cards, other than the Sound Blaster PCI64/128 series, support SoundFonts.
On the initial release, Creative promoted the EMU8000 as a waveguide physical modelling synthesis engine, due to its ability to work with delay lines. The option was used mostly as an effect engine for chorus and flanging effects. Actual physical modeling instruments were not popular on the AWE, although some support exists in the SoundFont format.
The AWE32 didn’t use its MPU-401 port to access the EMU8000—Creative decided to expose the EMU8000’s registers directly, through three sets of non-standard ports, and interpret MIDI commands in software on the host CPU. As with the Gravis Ultrasound, software designers had to write special AWE32 support into their programs. To support older software, the AWE32 featured OPL-3 FM synthesis, and came with the AWEUTIL program which attempted to provide GM/MT-32/GS redirection to the native AWE hardware; however, AWEUTIL wasn’t compatible with all programs or motherboards due to its use of the non-maskable interrupt (a featured that was omitted or disabled on many clone boards), and it used a lot of precious DOS conventional memory. Also, if a game used DOS 32-bit protected mode through a non-DPMI compliant DOS extender, then the MPU-401 emulation would not function and the EMU8000 would not be used unless directly supported by the software. This also affected the Creative Wave Blaster daughterboard header. AWE32’s usage in Windows was simplified by the fact that Windows 3.1x had drivers which made the OPL3 and the EMU8000 appear like any another MIDI peripheral, on their own MIDI interfaces.
Digital sound effects
The Creative digital audio section was basically an entire Sound Blaster 16, and as such, was mostly compatible with Creative’s earlier sound cards, including Sound Blaster Pro, Sound Blaster 2.0, and the original Sound Blaster. Its specifications included 16-bit 44.1 kHz AD/DA conversion with real-time on-board compression / decompression and the Yamaha OPL3 FM synthesizer chip. The AWE32 in general has superior recording and playback characteristics compared to the older SB16. However, compatibility was not always perfect and there were situations where various bugs could arise in games. Many of the AWE32 cards had codecs which supported bass, treble, and gain adjustments through Creative’s included mixer software. There were many variants and revisions of the AWE32, however, and not all of them use the same digital audio chipset and features do vary. For example, the AWE32 boards that utilize the Vibra chip do not have bass and treble adjustments, but usually noticeably better signal-to-noise ratio.
Other onboard hardware
Also on AWE32 was a Panasonic/Sony/Mitsumi CD-ROM interface (for accessing old, non-ATAPI CD-ROM drives which were still in use at the time), the Wave Blaster header, and two 30-pin SIMM slots for adding sample memory. Later AWE32 revisions replaced the proprietary CD-ROM interfaces with the newer ATAPI interface. The AWE32 supported up to 28 MB of additional SIMM memory; 32 MB could be added to the board, but the synthesizer couldn’t address all of it (4MB of the EMU8000’s address space was reserved for sample ROM).
Sound quality problems
AWE32 was criticized for its rather noisy analog output. Static, hiss, and pops were not uncommon from the circuitry onboard these cards. AWE32′s name also confused many consumers initially because many believed the number 32 in the name to refer to its sampling bit depth, as in offering 32-bit audio support, when in reality the value 32 represented the polyphony of its MIDI synthesizers (30 sampled voices + the 2 channel mix of the FM synthesizer).
Sound Blaster 32
Sound Blaster 32 IDE
The Sound Blaster 32 (SB32) was a value-oriented offering from Creative, announced on June 6, 1995, designed to fit below the AWE32 Value in the lineup. The SB32 lacked onboard RAM, the Wave Blaster header, and the CSP socket. The boards also used the Vibra digital audio chip which lacked adjustments for bass, treble, and gain. The SB32 had the same MIDI capabilities as the AWE32, and had the same 30-pin SIMM RAM expansion capability. The board was also fully compatible with the AWE32 option in software and used the same Windows drivers. Once the SB32 was outfitted with 30-pin SIMMs, its sampler section performed identically to the AWE32’s. Some Sound Blaster 32 PnP with onboard 512kB RAM was sold as AWE32 OEM in Dell computers.
The Sound Blaster is a series of sound cards from Create Labs. For a time, the Sound Blaster was considered a de-facto standard for DOS based gaming. Initially it competed against the uncommon IBM Music Feature card, and the Adlib cards. The original sound blaster provided 8-bit mono digital sound in addition to Adlib-compatible FM music synthesis and stereo CMS Game Blaster compatible square-wave music. Most DOS games work best with the earlier ISA cards. Later PCI cards use completely different hardware and only provide Sound Blaster compatiblity through software emulation.
The downloads below contain driver disk images for the Creative Labs Sound Blaster series cards.
Release notes
For Windows 3.1 and Windows 95
Sound Blaster AWE32 Configuration
Introduction
The AWE32 can be a pig to setup and work with your games. If you simply run the INSTALL utility and think you’re done, you will probably soon realise it’s just not that simple.
Other sound card manufacturers in the 90s followed Roland’s suit and ensured their game/MIDI port fully supported the MPU-401 interface. Creative, for whatever reason, decided they wouldn’t, so Creative Labs’ cards do not have true hardware MPU-401 compatibility. They get around this pretty serious limitation by putting the compatibility layer into software, via the AWEUTIL.EXE driver.
AWEUTIL can use up to 44 KB of conventional memory, which as most DOS gamers know, is just absurd — many games will require close to 600 KB of free conventional memory for a game to run, and we have learned many tricks along the way to free up as much of this precious memory space as possible.
Another major limitation of AWEUTIL is that it will not work with any Protected Mode games (like Doom, which start using DOS4/GW).
After running INSTALL, you will see several new lines appear in your CONFIG.SYS file, such as:
DEVICE=C:\AWE32\DRV\SBCD.SYS /D:MSCD001 /P:220
DEVICE=C:\AWE32\DRV\CSP.SYS /UNIT=0 /BLASTER=A:220
DEVICE=C:\AWE32\DRV\CTSB16.SYS /UNIT=0 /BLASTER=A:220 I:5 D:1 H:5
DEVICE=C:\AWE32\DRV\CTMMSYS.SYS
and in AUTOEXEC.BAT, you will also have some new lines:
SET BLASTER=A220 I5 D1 H5 P330 T6
SET SOUND=C:\AWE32
SET MIDI=SYNTH:1 MAP:E MODE:0
C:\AWE32\DRV\MSCDEX.EXE /D:MSCD001 /V /M:15
C:\AWE32\DIAGNOSE /S
C:\AWE32\AWEUTIL /R:50 /C:50 /EM:GM
C:\AWE32\SB16SET /P /Q
So let’s dissect all of this, line by line…
SBCD.SYS is the CD-ROM device driver, so if you want to have access to your CD-ROM drive, this is necessary (though a smaller driver than this one may exist — this driver takes up 11 KB of memory).
CSP.SYS drives the onboard ASP/CSP chip, which I don’t think was ever used by any DOS games, so we can win back 7 KB of memory by putting a REM in front of this line.
CTSB16.SYS, weighing in at a whopping 27 KB and is part of the required files necessary for AWE32 to function.
CTMMSYS.SYS uses up a further 10 KB, and is the mixer.
In AUTOEXEC.BAT, the first 3 lines are simply storing some environment variables for DOS programs to use.
The fourth line is the standard MS-DOS CD-ROM extension which gives your CD-ROM drive
a drive letter and gives access to it. This, like SBCD.SYS is large, and there are definitely smaller versions of this program out there these days.
DIAGNOSE.EXE and SB16SET are not loaded into memory — they simply make adjustments to the card’s configuration and then unload.
AWEUTIL.EXE however, is loaded into memory (it’s a TSR). It provides games and music applications with the ability to talk «MPU-401» to your card. At its largest size, which is when you set the /EM flag to ‘=GM’ which puts it into ‘General MIDI’ mode, it takes up 44 KB of memory. ‘=MT32’ will set it to use ‘MT-32 patches’, and ‘=GS’ will set it to use ‘Roland Sound Canvas GS patches’. You can also use the /C and /R flags to add chorus and reverb effects to FM synthesis, but these are really not worth it. running AWEUTIL /s will enable both effects and then unload from memory.
So in total, we have 87 KB of AWE32 drivers on top of 56 KB of CD-ROM drivers, making a total of 143 KB! I’m not sure what Creative Labs were thinking when they threw this out the door to the unsuspecting public. Without loading anything else like mouse drivers or disk caches, this leaves DOS with under 490 KB, and that assumes you load DOS high. Absolutely no DOS games will work with that little amount of conventional memory (most will have a minimum requirement of 550-580 KB).
So What is the Solution for Protected Mode Games?
If you absolutely need to run a protected mode game like Doom and want to still have General MIDI music, you need to comment out AWEUTIL and use a wavetable daughterboard connected to the card’s wavetable header (yes, it’s crazy right? the reason you bought the AWE32 was because it provided wavetable synthesis, and now you can’t use it !). Incidentally, in the case of Doom, version 1.5 apparently does work with the AWE32 without AWEUTIL loaded.
As of August 2021, there is a replacement DOS extender (like DOS4/GW), called DOS32AWE. At the time of writing it’s up to version 1.9. You must have AWEUTIL installed as a TSR for this to work — there is a Vogons thread that covers it here.
And For Non-Protected Mode Games?
There are John Miles (Miles Sound System) sound and music drivers for numerous games out there that will work directly with the AWE32 in protected mode without AWEUTIL loaded, so search for those online.
For non-protected mode games, you will need AWEUTIL to be loaded. Go through the usual steps to load as many drivers high as you can.
AWEUTIL, at least from AWE64 era onwards, did attempt to load itself high if sufficient high memory was detected for it to fit into, so maybe look for a later set of drivers that contain a later version of AWEUTIL.
MS-DOS’s own MemMaker is a good start. Alternatively, try out Quarterdeck’s QEMM or Qualitas’ 386Max. These are excellent tools that will attempt to automatically ‘fix’ your startup files to free up as much conventional memory as possible.
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Others
DriverFile Name / More InfoOperating System CT4700 driverCT4700.zip [more] Windows 95
SB2-SB4 driverCreative_Sound_Blast…Play.7z [more] Windows 3.1
Live! 5.1 driverDrivers.tar.bz2 [more] Windows 98
Sound Blaster 16 driverSound_Blaster_16_WDM…8SE.rar [more] Windows 98SE
sound blaster 16 PCI driverSetup.exe [more] Windows 95
CT4810 driverWIN9XDRV.rar [more] Windows 98SE
Sound Blaster pci 128 driverSB128_NT4.zip [more] Windows NT 4.0
Creative Labs Sound Blaster 16 or AWE-32 driversb16drv.zip [more] Unknown
CT4790 driverPCI512XPDrvUpdate.exe [more] Windows 2000
LIVE! 5.1 driverLiveDrvUni-Pack_SPN_.exe [more] Windows XP
SB0220 driverCreative_EMU10K1_Aud…TAL.rar [more] Windows XP
Sound blaster 16 driverSB16-3.1.zip [more] Windows 3.1
Sound Blaster Live 5.1 driverSBlive5.1.rar [more] Windows 95
CT1779 driver16SCSI-2.zip [more] Windows 3.1
PCI 128 driverCreative_2000.zip [more] Windows 95
Creative Reserved Device driverfmd_w95.zip [more]
sound blaster 32pnp driverInstall.exe [more] Windows 3.1
PCI 128 CT-4700 driverSOUND_BLASTER_PCi_12…700.rar [more] Windows 98SE
all ISA cards driverSB_isa_all.exe [more] Windows 95
Sound_Blaster_AWE_64.exe [more] Windows 95
CT2511-SBT driverCreativeCT2511-SBT.zip [more] Windows 3.1
Creative IDE CD-ROM Drive drivercdrom.zip [more]
gateway driverksclockf.ax [more] Windows 98SE
soundblaster_16.zip [more] Windows 95
SB16SND.DRV [more] Windows 95
SBAWE32.DRV [more] Windows 95
SB 0220 driver [more] Windows 95
5.1 dig 0220 driver [more] Windows 98SE
AudioPCI 64/128 drivereapci2m.ecw [more] Windows 2000 Server
Model: SB0100 Sound Blaster Live 5.1 driverSB_LIVE_5.1_SetUpPack_ENG_.exe [more] Windows 2000
SB0090 oem driveraudiogisb0090.rar [more] Windows XP
Creative IDE CD-ROM Drive driverSBIDE.zip [more]
SB0220 driverSB_Live_Win9xdrv.exe [more] Windows 95b (osr2)
unknown driverrealplay.exe [more] All Windows 98
SoundBlaster.zip [more] Other
SoundMax_AD1981Bdriver.exe [more] Windows XP
PCI64V drivere64w9xup.exe [more] All Windows 98
sb 0220 driversb0220.rar [more] Other
fggggg driverMySharedFolder.url [more] Windows 98SE
sound.zip [more] Other
PCI 128 (CT5803) driverSBCT5803XP_2000.exe [more] Windows XP
Creative IDE CD-ROM Drive driver6xcdcre.zip [more]
Emulation Creative SBAWE MPU401 driver4xcdcre.zip [more]
winamp.exe [more] Windows XP
Creative Labs Advanced Wave Effects Synthesis for AWE 32 driversb6x.exe [more]
Creative Labs 3D Stereo Enhancement Technology drivercreat542.zip [more]
Creative IDE CD-ROM Drive drivercreat8x.zip [more]
Creative IDE CD-ROM Drive drivercr6xcd.zip [more]
ac97via.sys [more] Windows XP
AWE 64 driver [more] Windows 98SE
DriverFile Name / More InfoOperating System 931c driveroptisoundcard.rar [more] All Windows 98
SB128PCI.zip [more] All Windows 98
wmplayer.exe [more] All Windows 98
SB0100 driverWin9xdrv.zip [more] All Windows 98
CDRWIN-XPDRIVERS.EXE [more] Other
ct8903-dcq driversonido_ct3600_4170awent40.exe [more] Windows NT 4.0
CT4740 & CT481x driverSBAudioSetup_WNT.zip [more] Windows NT 4.0
CT4740 & CT481x driverSBAudioSetup_W9x.zip [more] Windows 95b (osr2)
mplayer2.exe [more] All Windows 98
Sound Blaster Live! driverSound_Blaster_Live_Drivers.zip [more] All Windows 98
CT1350A driver [more] Windows 98SE
ct4810 driverct4810_wdm.zip [more] Windows 98SE
A3D.DLL [more] IBM OS/2
any soundblaster 16 driverAWEMAN32.zip [more] Windows 95b (osr2)
live drive IR driverRemote_ctr_1-40.zip [more] Other
FM0801-A1 driverSndrec32.exe [more] All Windows 98
MPLAYER2.EXE [more] Windows 95a (osr1)
Sequencer Plus Pro driverSequencer_Pro.zip [more] Windows 95a (osr1)
pct 512 drivermmd.kxs [more] Windows XP
InetReg.exe [more] All Windows 2000
7512183.exe [more] Windows XP
CT4830 driverSB_Live_Player_1024_…ver.exe [more] Windows NT 4.0
CTPlay2.exe [more] Windows XP
cmi8330 driversondblaster 16 pró [more] Windows 98SE
SBAudioSetup_W2k.zip [more] Windows XP
CT5808 driverCT5801.zip [more] Windows 98
CT2230 driversbw9xup.exe [more] Windows 95b
AUDIOHQ.EXE [more] Windows XP
es1371 [more] Windows 98SE
es1371 [more] Windows 98
es1371 [more] Windows 98
es1371 [more] Windows 98
es1371_R4_x86.zip [more] Windows 98
Live! driverSOUND.DRV [more] Windows XP
Live! driverSOUND.DRV [more] Windows XP
ME370840096356 driverSoundBlasterDrivere64w0xup.exe [more] Windows 98SE
wmplayer.exe [more] Windows 2000 Pro
CT 4810 driverWin9598.zip [more] Windows 98SE
sndvol32.exe [more] Windows XP
CT4670 driversblw9xup.exe [more] Windows 98SE
AUXDRV.DRV [more] Windows 98
Upddrv95.exe [more] Windows 95a
SoundBlasterpro8bitW…isk.zip [more] Windows 3.x
127 driverSNDVOL32.EXE [more] Windows 98
CT4760 driversblw9xup.exe [more] Windows 98
PCI 128 driverSBPCTAudioSetup_W2K.zip [more] Windows 2000 Pro
Blaster live mp3 driverSBLWMEDrv.exe [more] Windows ME
AudioPCI 128 driverSBPCI128Setupus_w9x.exe [more] Windows 98SE
[more] Windows 98SE
CT 4180 driver [more] Windows ME
DriverFile Name / More InfoOperating System sc1938 driversc1938.exe [more] Windows 98
Empac Blaster PC driverBlaster_MEsetup.zip [more] Windows ME
M003 Blaster Motherboard driverBlaster_9xsetup.zip [more] Windows 95a
ct4810 driverCT5880SBPCI.zip [more] Windows ME
Yamahadsxgwdm.exe [more] Windows 98SE
Creative Reserved Device driversb95up.zip [more] Windows ME
SETUP.INS [more] Windows ME
SB16 driverDAP.exe [more] Windows 98SE
1243801030 driverUPDDRV95.EXE [more] Windows 95b
Soundblaster.exe [more] Windows ME
Mssblst.drv [more] Windows 95b
sbpci128.pdf [more] Windows XP
SOUND.DRV [more] Windows XP
Live driverASPLive ASIO Driver [more] Windows 98
folder.htt [more] Windows 98
Cm8330.drv [more] Windows 98
WMPLAYER.EXE [more] Windows ME
Setup.exe [more] Windows 98SE
242937USA8.EXE [more] Windows 98
CT4810 Chipset CT5808 driverSBPCTAudioSetup_W2K.zip [more] Windows ME
AUDRVVXD.EXE [more] Windows 98SE
SB Audio PCI64v driverPCI64.zip [more] Windows 98
CT4500 driverSB_AWE64_9x_Setup.exe [more] Windows 95b
CT 1600 driverSbpro2.dos.zip [more] DOS
sound blaster 16 driverWMPLAYER.EXE [more] Windows 98SE
CT2230 driversbcdinstall.zip [more] DOS
infonie.ini [more] Windows ME
3DMark2000.exe [more] Windows ME
CT4760 driversblw9xup.exe [more] Windows 98SE
ct5880-dcq drivercreative [more] Windows 2000 Server
RunMe.EXE [more] Windows 98
Sound Blaster PCI128 Legacy Device driverENGLISH.zip [more] Windows 98SE
DXDIAG.EXE [more] Not Specified
CT4810 driverSB_AudioPCI_128_CT4810_Win9x.zip [more] Windows 98SE
PCI Multimedia Audio Device driverR31894PCIMultAudDev.exe [more] Windows 98
Audigy MP3+ driverADGXPDrvUpdate.exe [more] Windows XP
CTLauncher.exe [more] Windows XP
Sbsetup.exe [more] Windows 98
logagent.exe [more] Windows 95b
SBPCI128setupus_w9x [more] Windows 98SE
SBPCI128setupus_w9x [more] Windows 98SE
CT4700 drivere128up9x.exe [more] Windows 98SE
Mssblst.vxd [more] Windows 95b
SBPCI 128 driverSBPCI128Setupus_w9x [more] Windows 98SE
All SoundBlaster Live! driverSBLiveXPDrvUpdate.exe [more] Windows 2000
wmplayer.exe [more] Windows 98
SB16 PCI driverSBAudioSetup_W2k.zip [more] Windows ME
D_00001641.zip [more] Windows 98
SB Live! 1024 (CT4830) driversblw9xup.exe [more] Windows 98SE
Tiger99.exe [more] Windows 98
DriverFile Name / More InfoOperating System logical device 1 internal driverSetup.exe [more] Windows 98SE
CT4810 driverv128w9x.exe [more] Windows 98
CT4830 driver [more] Windows NT 4.0
MUL4000.INF [more] Windows XP
SND4000.INF [more] Windows XP
SND4000.INF [more] Windows XP
SB Live! driveremu10k1.vxd [more] Windows 95b
SB16 Value driverDriverSB16.exe [more] Windows 98SE
live driverlw3drv.exe [more] Windows 2000 Pro
Sound Blaster 16 driverSB16Install.ZIP [more] Windows 3.x
Cliconfg.exe [more] Windows 98
16 pnp isa slot driversbw9xup.exe [more] All Windows Versions
e64w9xup.exe [more] Windows 98
ct4700 driverpci128.zip [more] Windows 98
ME370840096356 drivere64w9xup.exe [more] All Windows Versions
CT2980 driverSbw9xup.zip [more] Windows 95 & 98
Game Port for Creative SB Live! driversbLive_3219_wdm.zip [more] All Windows Versions
Driverpnpsoundchip.exe [more] Windows 95 & 98
CT4170 driversbw9xup.exe [more] Windows 95 & 98
SoundBlaster 16 PCI driverSoundBlaster16Driver.zip [more] Windows NT
SoundBlaster16Driver.zip [more] Windows 2000
Sbawe64.inf [more] Windows 95 & 98
Blaster live mp3 driverSBLWMEDrv.exe [more] Other
audio-1.exe [more] Windows 2000
Logagent.exe [more] Windows 98
Emu10k1.vxd [more] Windows 98
All driverSoundblaster.exe [more] All Windows Versions
[more] Windows 2000
Sb16snd.drv [more] Windows 98
ES137195.DRV [more] Windows 95 & 98
sound blaster pci64v driverES137195.DRV [more] Windows 95 & 98
ct 4810 drivercapp_setupus.exe [more] Windows 98
sblive.pdf [more] Windows 98
Creative Reserved Device driversbw9xup.exe [more] Windows 95 & 98
SoundBlaster 16 Pro [more] Windows 98
SBLFX.DLL [more] Not Specified
CT4830 driver8210_snd.exe [more] Not Specified
pci128 driversbpci128setupus.exe [more] All Windows Versions
SoundBlasterPCI128.exe [more] Windows 95 & 98
SB 128 driversbw9xup.exe [more] Windows 95 & 98
raplayer.exe [more] Not Specified
Emu10k1.vxd [more] Windows 98
setup.exe [more] Windows 98
sblcy9x.zip [more] Windows 95 & 98
sbw9xup.exe driversoundblaster [more] Windows 95 & 98
SB PCI128 driver [more] All Windows Versions
Blaster.exe [more] Windows 95
AD1816A driverSetup.exe [more] Windows 98
PCI 128 drivere128up9x.exe [more] Windows 95 & 98
vibra 16x pnp drivervibra 16x pnp [more] Windows 95 & 98
DriverFile Name / More InfoOperating System [more] Windows 95 & 98
Install.exe [more] Windows 95
Ctdevcon.exe [more] Windows 95
Sound Blaster Pro driverSBPROV2.ZIP [more] All Windows Versions
SNDVOL32.EXE [more] Windows 98
SNDVOL32.EXE [more] Windows 98
AWE64 driversbw9xup.exe [more] Windows 95 & 98
CT4170 driverawent40.exe [more] Windows NT
SoundBlaster PCI 128 driverPCI128.exe [more] Windows 95 & 98
SB AWE 64 driversbawe64NT.zip [more] Windows NT
SB AWE 64 driverSbawe64.zip [more] Windows 95
Dos4gw.exe [more] Windows 98
Audio drivercm18330 [more] All Windows
Enscfg32.exe [more] Windows 95 & 98
4mb wavesets drivereapci4m.ecw [more] Windows 95 & 98
PCI 128 driversoundble128up9x.exe [more] Windows 98
CT1330A driverSb16fm.drv [more] Windows 3.1
Sb16snd.drv [more] Windows 98
CT3100 driversoundblasterpci128-c…ers.zip [more] Windows 95 & 98
Setup.exe [more] Windows 95 & 98
95dosapp.exe [more] Windows 95 & DOS
Creative AWE64 Wavetable MIDI (AWE32 compatible) driverAwent40.exe [more] Windows NT
SoundBlaster 32 AWE driversbw9xup.exe [more] Windows 98
Q3dctl.exe [more] Windows 98
Windows Sound System (WSS) Device driver30w98v64.zip [more] Windows 98
External Midi (Mpu401) Device drivercm8330sb.exe [more] Windows 98
Creative Reserved Device driversbw9xup.exe [more] Windows 95
e64nt4u.exe [more] Windows 95 & 98
Sb16awe.inf [more] Windows 98
cmopl.drv [more] Windows 95 & 98
CT4170 driversbw9xup.exe [more] Windows 95 & 98
ct13501.zip [more] DOS
ct13502.zip [more] DOS
16 pnp isa slot, CT4500, SB16 Value driversbw9xup.exe [more] Windows 95 & DOS
Cmrack.exe [more] Not Specified
Cmmpu.exe [more] Windows 98
SoundBlaster16Frontier.zip [more] Windows 95 & DOS
Reply Corporation ct2501-tbq driverWin95snd.exe [more] Windows 95
unknow driveraudiosta.exe [more] Not Specified
Soundblaster 16 driversbcddw95-sndblaster.exe [more] DOS
sb16.zip [more] Windows 95 & 98
Creative Reserved Device driversounblaster.zip [more] Windows 95
AWE64GOLD/AWE64/AWE32/SB32/SB16 driverawent40.exe [more] Windows NT
sb128_9x.exe [more] Windows 95 & 98
Aweman32.dll [more] Windows 95 & DOS
SBLive256 driversblnt4up.exe [more] Windows NT
Creative Reserved Device driversbw9xup.exe [more] Windows 95 & 98