Planet of death windows

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POD

German cover art

Developer(s) Ubi Soft
Publisher(s) Ubi Soft
Director(s) Fabrice Valay
Platform(s) Microsoft Windows
Release
  • NA: March 28, 1997[1]
  • EU: 1997
  • UK: January 5, 1999

(POD Gold)
[2]

Genre(s) Racing
Mode(s) Single-player, multiplayer

POD (POD: Planet of Death[3] in Germany) is a futuristic racing video game for Microsoft Windows released by Ubi Soft in 1997.

Set in the distant future where humanity has successfully colonized one of Jupiter’s moons, Io. After years of prosperity, a mining accident unleashes a deadly fungus[4] from within the mining facility, causing widespread destruction and panic throughout the colony. Desperate, most of Io’s population escapes the now-termed «p.o.d.» (planet of death) while a few survivors remain, voluntarily or otherwise. With only one ship remaining, the survivors soup up cars, which they use to race each other in tournaments throughout the desolated city streets, and the winner of the final tournament will commandeer the last ship and escape to safety, leaving the others to die.

As the player (and narrator) wins the final race on the «HQ» circuit, the creeping fungus nearly engulfs the remaining portion of land where the platform with the last ship still stands. Ditching the vehicle, he successfully take off with the ship before the mold consumes the launch pad. As the last person to leave the «p.o.d.», the player witnesses Io’s final stage of destruction: being reborn as a giant flower in outer space.

POD was influenced by games such as Super Mario Kart and Ridge Racer.[5] It was published in 1997. It was one of the first games to support the MMX instruction set[5] and came bundled as an OEM version with computers using Intel Pentium or Pentium II MMX processors, and some AMD K6 systems. The OEM 1.0 version did not support 3dfx cards or a network mode. A retail version of POD (called POD 2.0 by Ubisoft) was later released and featured more circuits and cars, plus support for 3dfx video cards and network play. A special multiplayer program called «Game Service» was provided by Ubisoft for POD players so that they could race on Ubisoft servers. POD was among the first games optimized for video cards with a 3dfx chipset using the Glide API. Only video cards with the 3dfx Voodoo 1 chipset were supported upon the game’s release. Ubisoft later published patches, which added support for the Voodoo 2 using the Glide API and non-3dfx chipsets via Direct3D. Less than a year after publishing POD, Ubisoft issued an expansion pack under the title Back to Hell (also known as Extended Time in France) in late 1997. This pack contained 19 circuits and 15 new vehicles, including motorcycles, a floating purple batlike creature, and a witch riding a broom. Another version called POD: Gold was later released, which included POD, its expansion, plus a new sound set.[2]

A port of POD for the Nintendo 64 was announced,[6] but never released.

In the winter of 2000, Ubisoft released the game’s successor, POD 2 (also known as POD 2: Multiplayer Online and POD: Speedzone), for the Sega Dreamcast console. It is another futuristic racing game, but players are able to attack their opponents. Each player is a miner on the colony of Damethra, and an alien virus has taken over the cars on the colony, creating mutant cars. It was one of the first games playable on SegaNet and one of the few games to support the Dreamcast Broadband Adaptor. The game features eight vehicles to use on five tracks. Bonus cars and tracks could be unlocked if the game was played online and the user had a Game Service account, but due to the shutdown of SegaNet, these are now inaccessible.[citation needed]

On October 6, 2011, POD was re-released by GOG.com, with added compatibility with modern operating systems.[7]

Next Generation rated it three stars out of five, and stated that «Pod is a fantastic ride, with high-color graphics at high resolution and a steady, high frame rate. It could very well be the prettiest racing game you can buy right now.»[11]

The game sold 3 million copies.[12]

  • Electric Games (1997)[13]
  • PC Multimedia & Entertainment (Apr 11, 1997)[14]
  • Coming Soon Magazine (May, 1997)[15]
  • Game-Over! (Jun 07, 1997)[16]
  • Gamezilla (1997)[17]
  • World Village (Gamer’s Zone) (1997)[18]
  1. ^ «Ubisoft has released the full version of their MMX-enhanced game Pod«. OGR. March 28, 1997. Archived from the original on February 7, 1998. Retrieved November 28, 2024.
  2. ^ a b «Game entry». GiantBomb.com. GiantBomb. Retrieved April 7, 2020.
  3. ^ «POD box covers». MobyGames. 15 May 2024. Retrieved 24 May 2024.
  4. ^ «The archives from the official investigation of the evacuation of IO and the proliferation of POD». pod.ubi.com. Archived from the original on 6 March 2004. Retrieved 12 January 2022.
  5. ^ a b «NG Alphas: POD». Next Generation. No. 23. Imagine Media. November 1996. pp. 185–6.
  6. ^ «In Development». Next Generation. No. 29. Imagine Media. May 1997. p. 57.
  7. ^ «New release: POD Gold». GOG.com. CD Projekt. October 6, 2011. Archived from the original on 28 November 2012. Retrieved 17 September 2022.
  8. ^ Rey, Steve (May 1996). «The rules for racing games are about to be rewritten as multiplayer Internet compatible Pod hits these shores». Computer and Video Games. No. 186. EMAP Images. p. 70 – via Internet Archive.
  9. ^ Dulin, Ron (17 April 1997). «POD for PC Review». GameSpot. CBS Interactive. Archived from the original on 31 August 2007. Retrieved 16 September 2022.
  10. ^ Chick, Tom (15 December 2000). «LPC Retroview: POD». IGN. Ziff Davis. Archived from the original on 5 September 2014. Retrieved 17 September 2022.
  11. ^ a b «Finals». Next Generation. No. 31. Imagine Media. July 1997. pp. 168, 170.
  12. ^ «Ubisoft France». Ubisoft (in French). Archived from the original on October 10, 1997. Retrieved August 1, 2024.
  13. ^ «Electric Games Review: Pod by UbiSoft». Electric Games. 1997. Archived from the original on 2005-05-15.
  14. ^ White, Rod (11 April 1997). «PCM&E; Review — POD». PC Multimedia & Entertainment. Archived from the original on 24 June 1997. Retrieved 19 April 2022.
  15. ^ Soucy, Glenn (1997). «Pod — PC Review». Coming Soon Magazine. Archived from the original on 29 April 1997. Retrieved 17 September 2022.
  16. ^ Wilks, Dave (7 June 1997). «Game-Over! — Computer Games Magazine». Archived from the original on 15 July 2003. Retrieved 16 September 2002.
  17. ^ Law, Richard (1997). «POD by Ubi Soft». Gamezilla. Archived from the original on 21 December 2001.
  18. ^ Meinfelder, Edmond (1997). «A Beautiful Disappointment – A Review of Pod». World Village. Archived from the original on 28 June 2009. Retrieved 16 September 2022.
  • POD at MobyGames
  • Holger’s POD Info Archived 2009-03-03 at the Wayback Machine — Page with info and installation tips for Windows XP
  • PODPhreaks, a useful website about the game. It contains a lot of downloads.
  • nelsonspbr’s POD, with information, videos, tips and tricks about the game.

POD (also known as POD: Planet of Death in Germany) is a futuristic racing video game for Microsoft Windows released by Ubi Soft in 1997.

A previous version of POD, known as POD 1.0 or POD: OEM, was bundled together with MMX systems in 1996. Later, this version was released, being the proper ‘retail’ version of the game, and version 2.0. Owners of the 1.0 version could also upgrade to 2.0 with a patch that was available in UbiSoft’s website at the time.

The retail version features Multiplayer, 3DFX support, slightly redone physics, minor differences in some of the car textures and 4 extra tracks.

Gameplay[]

The game features several different modes of gameplay, such as Single Race, Championship, Custom Championship, Multiplayer, Time Attack, and more.

The normal championship mode features all tracks from the game, with the ability to save after every race. The goal is to get the most points by winning as often as possible in the races.

There are three difficulty and damage options to choose from. Each difficulty level changes the speed of the cars and the opponents, as well as their behavior, with more difficult levels making them much more agressive and less prone to failures. The damage options are: Off, Global and Sector. You can only turn off the damage in Easy mode. Global and Sector are the only options on Normal, and Sector is the only option on Hard.

Story[]

The game is set in the distant future on the planet Io. A mining accident unleashes a fungus from within the planet on its inhabitants, causing widespread panic. After most of the population escapes the planet, a few survivors remain on Io, with only one ship remaining. The survivors soup up cars which they race in tournaments, the winner of the final tournament taking the last ship and escaping to safety, leaving the others to die.

The following information has been transcribed from the introduction video, which is voiced by one of the racers remaining on Io. (Possibly Manzano or police captain Derek Stealth)

It'll be over soon; everything will be gone, and this place will be forgotten.

It's too bad really, because the whole thing started out so well. Io is—I mean, was—one of the most successful new planets. It was colonized rapidly, industries developed, and people came from everywhere to take advantage of the work opportunities here.

For years, we all prospered. It was like living on a new frontier. And then...it all came to a halt. An accident in one of the mines exposed some sort of virus.

The press called it..."POD". It's practically destroyed everything here.

Everyone has left Io now—or at least, almost everyone. A few of us stayed behind, some by choice, others because they had no choice. Our days are numbered now. We're all doomed, all except for one person. There is one ship left, one of us will get away to safety. POD is in the final stages of its destructive cycle. Planet Io and everyone left on it will die.

To kill time, we've been using parts from abandoned factories and forgotten equipment to transform cars into super-powered vehicles and race them around the empty streets of Io. Today's races aren't like the others, though. Today each driver is racing for his life. The winner will take that one remaining place in the last ship. The others? Well...

Characters[]

While not the main focus of the game, several characters exist in the archives from the game’s manual, its website and other stories. They mostly focus on the story of Captain Derek Stealth, which voluntered to stay behind to hunt looters.

Cars[]

The cars from POD seem to mostly stem from super-powered junk cars, each of them having a unique body design and paintjob.

The original game included 8 cars. Several downloadable cars were released after the game’s launch.

Tracks[]

The tracks from POD mostly stem from the ruined cities of New Columbus, but all of them are unique from one another, never sharing the same visuals. Other types of environments include a red desert, mining facilities and a wild jungle not occupied by civilization.

The original game included 16 tracks, four of them being new to this release (Beltane, Roc, Nuke and Bank). Several downloadable tracks were released after the game’s launch.

History[]

Influences on POD included Super Mario Kart and Ridge Racer.

POD was published in 1997. It was one of the first games to support the MMX instruction set and came bundled as an OEM version with computers using Intel Pentium or Pentium II MMX processors, and some AMD K6 systems. The OEM 1.0 version did not support 3dfx cards or a network mode.

Later, a demo for the retail version of POD (called POD 2.0 by Ubisoft) was released March 5, 1997.[2] The actual full version was released a later on the 28th of the same month. It featured more circuits, plus support for 3dfx video cards and network play. A special multiplayer program called «Game Service» was provided by Ubisoft for POD players so that they could race on Ubisoft servers. POD was among the first games optimized for video cards with a 3dfx chipset using the Glide API. Only video cards with the 3dfx Voodoo 1 chipset were supported upon the game’s release. Ubisoft later published patches which added support for the Voodoo 2 using the Glide API and non-3dfx chipsets via Direct3D.

Less than a year after publishing POD, Ubisoft issued another version called POD: Gold, which included POD, eight extra cars, sixteen extra tracks, and a new sound set. Later in that same year, a expansion pack under the title Extended Time (also known as Back to Hell in other countries) was released. This pack contained nineteen circuits (three of them being new) and fifteen new vehicles including motorcycles, a floating purple batlike creature, and a witch riding a broom.

In the winter of 2000, Ubisoft released the game’s successor, POD 2 (also known as POD 2: Multiplayer Online and POD: SpeedZone), for the Sega Dreamcast console. It is another futuristic racing game, but players are able to attack their opponents. Each player is a miner on the colony of Damethra, and an alien virus has taken over the cars on the colony, creating mutant cars. It was one of the first games playable on SegaNet, and one of the few games to support the Dreamcast Broadband Adaptor. The game features eight vehicles to use on five tracks. Two of the cars and one of the tracks could only be unlocked if the game was played online and the user had a Game Service account, but due to the shutdown of SegaNet these are now inaccessible legitimately.

On October 6, 2011, POD: Gold was re-released by GOG.com, with added compatibility with modern operating systems.

Soundtrack[]

The game’s soundtrack was composed by Daniel Masson. It is a single nearly 15 minute long track that played on every race.

Trivia[]

  • The 29th issue of the NEXT Generation magazine (May 1997), mentions that the game was expected to launch on Nintendo 64. Whether this was true and the port was cancelled, or it was some kind of poor communication is unknown.[3]
  • The company LucasArts couldn’t include the words «pod» or «podracer» in the title of their game (Star Wars Episode I Racer) because UbiSoft had trademarked all uses of the word «pod» in all interactive media.[4]

Gallery[]

American cover.

American back cover.

American disc.

Brazillian jewel case cover.

Brazillian jewel case back cover.

Brazillian disc.

Czech cover.

Czech back cover.

Czech disc.

German cover.

German back cover.

German disc.

Russian covers.

Russian disc.

POD Limited Edition cover.

Sketch of a work in progress cover.

Another sketch of a work in progress cover.

External links[]

  • POD — Wikipedia article.
  • POD at MobyGames
  • Holger’s POD Info — Page with info and installation tips for Windows XP
  • PODPhreaks, a useful website about the game. It contains a lot of downloads.
  • nelsonspbr’s POD, with information, videos, tips and tricks about the game.

References[]

  1. https://web.archive.org/web/19970606072617/http://www.ogr.com/news/news0397.html
  2. https://web.archive.org/web/19970606072617/http://www.ogr.com/news/news0397.html
  3. https://archive.org/details/NEXT_Generation_29/page/n57/mode/2up?view=theater
  4. https://twitter.com/LucasArtsMemory/status/1130143959941079040/photo/1

Это специальное издание игры, которое имеет несколько дополнительных трасс и автомобилей.

Как это ни странно, но в игре есть даже сюжет. В далеком будущем Земля стоит на пороге Армагеддона. Из какой-то шахты был выпущен опасный вирус, который начал быстро распространяться. В спешном порядке земляне эвакуируются на космических кораблях на другие обжитые человечеством планеты. И так случилось, что желающих покинуть Землю оказывается несколько больше, чем может позволить взять на борт последний корабль, отлетающий с планеты. Остается только одно вакантное место. Но кому же его отдать? Увы и ах, мои кровожадные читатели, турнир Mortal Kombat никто устраивать не стал. Было решено провести чемпионат по автогонкам. Победитель получит заветный пропуск с обреченной планеты. Жестоко? Может быть, но таковы реалии прогнозируемого разработчиками будущего.

Итак, играющему предстоит выбрать одну из футуристических машин и провести несколько гонок в рамках чемпионата. По окончании каждой из них вам начисляются очки в соответствии с занятым местом. Затем набранные баллы на всех пройденных трассах суммируются, и таким образом выстраивается турнирная таблица. Естественно, ваша главная цель – первое место.

Гонки проходят на кольцевых трассах. В перерывах между заездами вы можете улучшать характеристики своего автомобиля, такие, как ускорение, управляемость и т.д.

Для своего времени P.O.D. может похвастаться тем фактом, что это одна из первых игр, созданных с применением революционной технологии Intel – MMX. Графически она смотрелась весьма не плохо (если не сказать большего). Футуристические трассы, не менее футуристические машины, хороший саундтрек, простое управление.

Подводя итог, можно сказать, что данная игра — неплохой способ скоротать вечер-другой перед компьютером, сделав перерыв для мозга после прохождения очередной RPG или квеста. Стандартная аркадная гонка с приятной графикой и спецэффектами — что еще нужно для расслабления перед монитором, и приятного времяпрепровождения?

К слову, данная игра – одна из первых официальных локализаций в России.

8 120

Интерфейс
на русском
языке

  • Дата выхода: 1997
  • Разработчик: Ubi soft Entertainment
  • Жанр: Гонки, Аркады

Обновлено — 8 июля 2020, 01:07.
подробности обновления

Planet of Death – аркадный гоночный экшен, вышедший в конце прошлого века, с декорациями несуществующей планеты под названием Ио. Музыкальное сопровождение к драйвовым состязаниям записал Дэниел Массон. Присутствуют как одиночные режимы заездов, так и многопользовательские, осуществляемые за счёт интернета или локальной сети. Одновременно на одном сервере могут находиться до 8 гонщиков со всего мира.

Действие происходит в далёком будущем, в котором была обнаружена жизнь за пределами Земли и Млечного Пути. Все заселённые планеты обладают собственными полезными ископаемыми, из-за чего человеческая раса проявляет интерес к их колонизации. Но крупная авария на производственных шахтах вызвало освобождение заразного гриба, уничтожающего всё живое на Ио. Большинство покинуло пределы атмосферы этой планеты, а тот, кто остался, вынужден участвовать в гонках на мощных машинах, разгоняющихся до 300 километров в час. Награда за победу в этом турнире – последний спасательный космический корабль, который доставит обладателя обратно на Землю.

Локации используют все территории пост-апокалиптического мира футуристической планеты: туннели, пустоши, разрушенные поселения, брошенные каньоны и многие другие. Присутствует 32 гоночных трека для проведения опасных состязаний на запредельных скоростях с резкими поворотами, шпильками и разворотами на 180 градусов. Автомобили (их всего 16) кастомизируются и обладают разными ходовыми качествами. Изначально доступны лишь 4 транспортных средства, остальные разблокируются по мере прохождения сюжета.

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Скриншоты из игры

Видео из игры

Лицензия (Таблетка: Не требуется)

Версия: (Полная) Последняя

Установка:

563.1 МБ

Публикация обновлена — 8 июля 2020, 01:07

Информация

  • Дата выхода: 1997
  • Жанр: Гонки, Аркады
  • Разработчик: Ubi soft Entertainment
  • Интерфейс:
    Русский

  • Озвучка:

    Английская

Системные требования

  • ОС: 7, 8, 10
  • Процессор: Pentium 100 Mhz
  • Оперативная память: 16 МБ
  • Видеокарта: 3D

Поддержка контроллеров: Нет информации

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737
1

(Полная версия) Последняя

  • Дата выхода:
    1997
    1997 год

  • Разработчик: Ubi soft Entertainment
  • Жанр: Гонки, Аркады

Обновлено — 25 января 2025, 23:15.
подробности обновления

Planet of Death – классический аркадный симулятор с казуальным управлением, выпущенный в далёком 1997 году, развивающейся на тот момент и только набирающей обороты, компанией под названием Ubisoft. Упор сделан на спортивной составляющей, ведь главный герой принимает участие в соревнованиях с другими первоклассными пилотами со всей планеты. Научно-фантастический сеттинг и другая галактика легко объясняет факт того, почему машины обладают громадными скоростями и мощным корпусом, не поддающимся разрушению так просто.

Удивительная проработки системы повреждений, как для проекта прошлого века, позволяет визуально определять степень серьёзности увечий, нанесённых транспортному средству. Каждый из 16 автомобилей, которые доступны к пилотированию, обладает настройкой многих параметров, связанных с управляемостью болида. Соревнования проходят на 32 треках со своими историями и неповторимыми участками, выделяющими трассу на фоне других. Из-за резких поворотов и скоростных прямых, высока вероятность потерять управление или не справиться с торможением, игра не прощает ошибки, наверстать упущенное станет очень сложно.

Присутствует поддержка мультиплеерного режима, в котором одновременно сражаются до 8 участников. Каждая трасса в пост-апокалиптическом мире проекта «Планета Смерти» доступна для онлайн-баталий. Сражения с другими пользователями выходят более яркими, чем с искусственным интеллектом. Дух соперничества и жажда быть первым добавляет драйва и желания возвращаться в виртуальную вселенную, созданную известными программистами.

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Скриншоты

Видео из игры

Лицензия (Таблетка: Не требуется)

Версия: (Полная) Последняя

Установка:

Размер:563.1 МБ

Публикация обновлена — 25 января 2025, 23:15.

Информация

  • Дата выхода: 1997
  • Жанр: Гонки, Аркады
  • Разработчик: Ubi soft Entertainment
  • Интерфейс:
    Русский

  • Озвучка:

    Английская

Системные требования

  • ОС: 7, 8, 10
  • Процессор: Pentium 100 Mhz
  • Оперативная память: 16 МБ
  • Видеокарта: 3D

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