Lara croft windows phone


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В новой универсальной игре для ПК, планшетов и смартфонов на Windows 10, а также Windows Phone 8.1 легендарная расхитительница гробниц стала героем оригинального сюжета, представляющего собой микс экшена и пошаговой стратегии.

Исследуйте глубокие пещеры, грабьте древние могилы, решайте сложные головоломки и ликвидируйте злобных монстров – игра, только что появившаяся в Магазине Windows, не даст вам заскучать.

В новой редакции истории о расхитительнице гробниц из знаменитой игровой серии вы смотрите на экзотический мир сверху вниз и должны провести Лару по стратегическим точкам шаг за шагом. Вдохновленный знаменитой настольной игрой Го геймплей очень напоминает то, что мы видели в Hitman GO (от того же издателя Square Enix), вышедшем на Windows Phone ранее в этом году.

Управляя Ларой, вы будете исследовать руины древней цивилизации, находить тщательно спрятанные секреты и проходить смертельно опасные испытания, открывая подробности мифа о Царице яда.

Даже при том, что весь экшен по сути пошаговый, без сумасшедшей динамики, вы все равно ощутите аромат легендарной серии игр о расхитительнице гробниц. В Lara Croft GO мы встретим обязательный набор узнаваемых элементов, которых вы ждете от любимой героини: спуск по виноградной лозе, прыжки через препятствия, включение скрытых переключателей, уклонение от ловушек и схватки с нехорошими ползучими тварями.

Лара в хорошей форме и отлично выглядит. Игру отличает великолепный визуальный ряд (особенно хорошо все это смотрится на больших экранах) и нереальный гипнотизирующий саундтрек.

Игра Lara Croft GO доступна по всему миру на разных языках, включая русский. Новинка совместима даже с младшими моделями Windows Phone с объемом оперативной памяти 512 Мб.

Tags: apps, Windows 10, Windows Phone, игры, приложения

Square Enix, создатели таких популярных игр, как Hitman Go и Final Fantasy, выпустили обещанную игру Lara Croft Go для Windows Phone — пошаговую пазл-игру с Ларой Крофт в главной роли. Игра отошла от привычного в Hitman Go «игрушечного» стиля и обрела своеобразное векторное оформление, которое в сочетании с 3D-графикой смотрится очень красиво.

Lara Croft Go — это приключенческая пошаговая стратегия с головоломками, действие которой происходит в затерянном мире. Исследуйте руины древней цивилизации, находите тщательно скрытые секреты и проходите смертельно опасные испытания, открывая подробности мифа о Царице Яда.

По следам завоевавшей признание Himan Go, Square Enix переносит на мобильные устройства еще одну популярную серию и представляет игрокам новый взгляд на приключения знаменитой героини.

В Lara Croft Go вы найдете 5 сюжетных глав и общее количество уровней составляет целых 75. Собирая различные реликвии. Игра Lara Croft Go может стать вашей за 4.99 доллара. Демо-версии нет. К сожалению, нет и Xbox Live-интеграции.

Скачать Lara Croft Go для Windows Phone. Из-за сбоя на стороне Microsoft, ссылка может не работать в браузере, но с телефона открывается без проблем.

From Wikipedia, the free encyclopedia

Lara Croft Go
Developer(s) Square Enix Montreal[a]
Publisher(s) Square Enix
Director(s) Daniel Lutz
Series Tomb Raider
Engine Unity
Platform(s) iOS, Android, Windows Phone, Microsoft Windows, PlayStation 4, PlayStation Vita, macOS, Apple TV, Linux
Release iOS, Android, Windows Phone

  • WW: 27 August 2015

Microsoft Windows

  • WW: 27 August 2015
  • WW: 4 December 2016 (Steam)

PlayStation 4, PlayStation Vita

  • WW: 3 December 2016

macOS, Linux

  • WW: 4 December 2016
Genre(s) Puzzle
Mode(s) Single-player

Lara Croft Go is a puzzle video game developed by Square Enix Montreal and published by Square Enix. A spin-off of the Tomb Raider series. The player moves Lara Croft as a puzzle piece through a board game while avoiding obstacles and manipulating the environment. The developers distilled major series motifs, such as boulder-chases and reaction-based gameplay, to suit Lara Croft Go‘s time-independent gameplay. The game was developed as a spiritual successor to its 2014 Hitman Go, based on another Square Enix Europe franchise. It was released in August 2015 for Android, iOS, Windows, and Windows Phone devices. Versions for PlayStation 4, PlayStation Vita[1] and Steam were released in December 2016.

The game received generally positive reviews. Critics praised its aesthetics, puzzle design, and fidelity to the series, but criticized its short length and disputed its degree of difficulty. It was selected for a 2016 Apple Design Award, Apple’s 2015 iPhone game of the year, and best mobile/handheld game at the 2015 The Game Awards.

Lara Croft encountering a group of snakes

Lara Croft Go is a turn-based puzzle video game in the Tomb Raider franchise. Its core gameplay and control scheme is similar to its predecessor, Hitman Go. Levels are composed of interconnected nodes and lines. The player controls the series’ protagonist, Lara Croft. The player and the environment take turns, in which one rests while the other moves. During the player’s turn, the player moves Croft one unit between connected nodes in the given direction.[2] While Croft rests at the node, enemies and obstacles on the board simultaneously take a turn to move one unit.[3] While levels in Hitman Go were restricted to the horizontal plane, Lara Croft Go adds vertical movement with steps, cliff faces, and climbable terrain incorporated into the level design.[4] The game contains five chapters and forty levels in total.[3][5]

As the player progresses, the game’s puzzles become more complex. Successive levels introduce new game mechanics and enemy types.[3] Enemies take the form of deadly creatures such as snakes, lizards, and giant spiders. Each enemy type has a specific movement pattern. Single-use items, such as spears, can be collected on levels and then used to dispatch enemies from a distance.[3][4] Other mechanics include obstacles such as boulders, saw blades, and traps to avoid.[3] The player can activate levers, which shift walls and platforms to open paths through the level.[4] Lara Croft Go also features optional in-app purchases, which provide hints to the puzzles.[3]

Development and release

[edit]

Technical director Antoine Routon presents on the game’s development at the 2016 Game Developers Conference.

Lara Croft Go was developed by Square Enix Montréal, a studio that was founded to develop a triple-A Hitman game but was repurposed to create mobile games for the West. All of the staff left besides technical director Antoine Routon and game director Daniel Lutz, and after a month of ideation, Lutz convinced Routon to work on a turn-based Hitman game, which became Hitman Go, and released to what the developers considered a positive response. The quick, turn-based puzzle concept itself came from a focus on short sessions while keeping the bespoke series visual aesthetic, like an «elegant board game», through many rounds of iteration. The team felt that their product distilled the franchise’s elements into its simplest form.[6]

Upon seeing the Hitman franchise reduced to its core elements, the development team saw a Lara Croft Tomb Raider version as an obvious next step (or as they called it, a «go-brainer»). The team consisted of ten people (on average[7]) who were able to work closely and nimbly, similar to an indie development team. They fit Lara Croft in the Hitman Go setting and knew to change elements like less focus on assassinating foes, less board game aesthetic, more animations, and more emphasis on environment than enemies. The team chose the classic Tomb Raider visual design over that of the series reboot, but reconstructed that series aesthetic from memory rather than from its actual design documents. They sought to recreate the moments of being chased by a giant animal or boulder.[6] In place of time restraints, like the quick time events from the series, the developers added floors that crack with each successive turn to give a sense of time-based urgency.[8]

The team also emphasized gameplay for the player to learn without tutorial and storytelling that did not interrupt the play experience. Compared to the previous game, the developers wanted Lara Croft Go puzzles to have fewer elements and be completely visible without scrolling, such that the player could see puzzles in their entirety and focus instead on solving for the correct sequence.[6] The camera also follows Croft rather than remaining stationary.[7]

The game was built in the Unity game engine, which enabled faster prototyping across multiple smartphone platforms.[7][8] It was also designed first to fit on the iPhone’s smaller screen — a lesson learned from Hitman Go, which had been designed for tablets.[8] The Square Enix team collaborated with Tomb Raider brand owners Crystal Dynamics to fit the series license. The player-character outfits, in particular, were informed by this exchange.[7]

Lara Croft Go was unveiled during Square Enix’s E3 2015 press conference.[9] The game was released for Android, iOS, Windows, and Windows Phone on 27 August.[10] A free expansion called «The Shard of Life» was released on 25 November.[11] The PlayStation 4 and Vita versions included additional time exclusive levels «Mirror of Spirits» developed by KO_OP.[12]

The game received generally positive reviews, according to video game review aggregator Metacritic.[13][14] It was named Apple’s 2015 best iPhone game of the year, for «its beauty and clever design»,[20] and best mobile/handheld game at the 2015 The Game Awards.[21] Apple recognized Lara Croft Go with one of its 2016 Apple Design Awards.[22] Reviewers commended the game’s aesthetics,[16][17][19] puzzle design,[15][17][19] and fidelity to the series,[17] but criticized its short length.[15][19][23] Critics disagreed on its degree of challenge and either found it too easy,[15][17] too hard,[16] or just right.[19]

Chloi Rad (IGN) wrote that the game was theatrical and diorama-like in its display and attention to detail.[17] Andrew Reiner (Game Informer) called its graphics among the best-looking smartphone games, from the vibrancy of its environments to the fluidity of its animations.[16] While Rad felt that the game presented little challenge as a minor complaint,[17] Reiner considered its final puzzles disproportionately challenging.[16]

Ray Carsillo (Electronic Gaming Monthly) criticized the game’s departure from Hitman Go‘s strict board game motif and described Lara Croft Go‘s art style as a «cheap … knockoff» of the series. He found the puzzles «decent» but the game altogether not particularly challenging and not worthy of recommendation outside of series fans.[15] Matt Peckham (Wired) was additionally confused by the game’s collectibles, which he felt were too hidden and not compelling to collect.[23] Though Jaz Rignall (USgamer) deemed the game short in length, he also called it balanced and «a perfect iOS game». Rignall added that the game appeared to have been influenced by Monument Valley.[19]

List of awards and nominations
Award Category Result Ref.
Apple Design Award 2016 Game Won [22]
Apple’s Best of 2015 Game of the Year Won [20]
The Game Awards 2015 Best Mobile/Handheld Game Won [21]
IGN’s Best of 2015 Mobile Game of the Year Won [24]
19th Annual D.I.C.E. Awards Mobile Game of the Year Nominated [25]
Outstanding Achievement in Art Direction Nominated
Outstanding Achievement in Game Design Nominated
Pocket Gamer Awards 2016 Android Game of the Year Won [26]
Overall Game of the Year Won
  • Deus Ex Go – third title in the Go series, based on the Deus Ex franchise
  1. ^ Mirror of Spirits developed by KO_OP.
  1. ^ Phillips, Tom (1 December 2016). «Lara Croft Go leaked for PlayStation 4, Vita». Eurogamer. Archived from the original on 1 December 2016. Retrieved 1 December 2016.
  2. ^ Brown, Mark (27 August 2015). «Lara Croft Go». Pocket Gamer. Archived from the original on 29 August 2015. Retrieved 27 August 2015.
  3. ^ a b c d e f Furniss, Zack (27 August 2015). «Review: Lara Croft Go». Destructoid. Archived from the original on 29 August 2015. Retrieved 27 August 2015.
  4. ^ a b c Corriea, Alexa Ray (18 June 2015). «Lara Croft Go Iterates on Hitman Go for a True Tomb Raider Adventure». GameSpot. Archived from the original on 23 August 2015. Retrieved 27 August 2015.
  5. ^ Hiner, Kirk (17 June 2015). «E3 2015: Lara Croft Go is exactly what Tomb Raider should be». Technology Tell. Archived from the original on 7 September 2015. Retrieved 27 August 2015.
  6. ^ a b c Kleckner, Stephen (2 September 2015). «Lara Croft Go developer on turning an action blockbuster into a turn-based mobile game». GamesBeat. Archived from the original on 22 December 2015. Retrieved 17 December 2015.
  7. ^ a b c d Judge, Alysia (15 September 2015). «An athletic aesthetic: The making of Lara Croft Go». Pocket Gamer. Archived from the original on 17 November 2015. Retrieved 17 December 2015.
  8. ^ a b c Batchelor, James (24 November 2015). «The Develop Post-Mortem: Lara Croft Go». Develop. Archived from the original on 29 December 2015. Retrieved 17 December 2015.
  9. ^ Hussain, Tamoor (16 June 2015). «Lara Croft Go Announced at E3 2015». GameSpot. Archived from the original on 22 August 2015. Retrieved 27 August 2015.
  10. ^ McAloon, Alissa (19 August 2015). «Lara Croft Go». Game Informer. Archived from the original on 24 October 2015. Retrieved 27 August 2015.
  11. ^ Paget, Mat (25 November 2015). «Lara Croft Go Gets Free Expansion». GameSpot. Archived from the original on 5 June 2024. Retrieved 5 June 2024.
  12. ^ Priestman, Chris (21 December 2016). «The independent studio behind some of Lara Croft GO’s best levels». Kill Screen. Archived from the original on 7 February 2023. Retrieved 7 February 2023.
  13. ^ a b «Lara Croft GO for iPhone/iPad Reviews». Metacritic. CBS Interactive. Archived from the original on 3 November 2017. Retrieved 4 June 2018.
  14. ^ a b «Lara Croft GO for PlayStation 4 Reviews». Metacritic. CBS Interactive. Archived from the original on 4 August 2024. Retrieved 4 June 2018.
  15. ^ a b c d e Carsillo, Ray (27 August 2015). «Lara Croft Go review». Electronic Gaming Monthly. Archived from the original on 30 October 2015. Retrieved 17 December 2015.
  16. ^ a b c d e Reiner, Andrew (28 August 2015). «Spelunking with Brains – Lara Croft Go review». Game Informer. Archived from the original on 23 December 2015. Retrieved 17 December 2015.
  17. ^ a b c d e f g Rad, Chloi (27 August 2015). «Lara Croft Go review». IGN. Archived from the original on 26 December 2015. Retrieved 17 December 2015.
  18. ^ Dotson, Carter (3 September 2015). «‘Lara Croft Go’ Review – Spear Beats Gun». TouchArcade. Archived from the original on 23 September 2020. Retrieved 4 June 2018.
  19. ^ a b c d e f Rignall, Jaz (27 August 2015). «Lara Croft Go iOS Review: Pretty, Brilliant Puzzling». USgamer. Archived from the original on 22 December 2015. Retrieved 17 December 2015.
  20. ^ a b Graham, Jefferson (9 December 2015). «Game of the year – Lara Croft Go». USA Today. Archived from the original on 14 December 2015. Retrieved 17 December 2015.
  21. ^ a b «Here are all the winners of The Game Awards 2015». GamesRadar. 4 December 2015. Archived from the original on 8 November 2020. Retrieved 14 January 2016.
  22. ^ a b Starr, Michelle (13 June 2016). «Apple Design Awards go to Lara Croft Go and an anatomy app». CNET. Archived from the original on 15 June 2016. Retrieved 16 June 2016.
  23. ^ a b Peckham, Matt (28 August 2015). «Lara Croft Go is so good, but so short». Wired. Archived from the original on 22 December 2015. Retrieved 17 December 2015.
  24. ^ «Mobile Game of the Year». IGN. 8 December 2015. Archived from the original on 25 May 2020. Retrieved 14 January 2016.
  25. ^ Pereira, Chris (19 February 2016). «The 2016 DICE Award Winners [UPDATED]». GameSpot. Archived from the original on 22 February 2016. Retrieved 17 June 2016.
  26. ^ «Pocket Gamer Awards 2016». Pocket Gamer. Archived from the original on 3 July 2018.

Media related to Lara Croft Go at Wikimedia Commons

  • Official website

  • ОС

    Android, iOS, Windows

  • Категория

    Приключения

  • Язык

    Английский, Русский

  • Дата обновления

    10 сентября 2015

Lara Croft GO – увлекательная стратегия с элементами головоломки теперь и в телефонах на платформе Windows Phone. В этой игре вы вместе с Ларой Крофт отправитесь в затерянный мир, где будете разгадывать различные головоломки и решать трудные задачи. Вам предстоит исследовать мир, где раньше жила древняя цивилизация, обходить при этом опасные ловушки и препятствия. Попробуйте добраться до самого главного здания и разгадать тайну Царицы яда. Игра порадует вас отличной 3D графикой, различными предметами и подсказками, а также захватывающим сюжетом игры. Помогите знакомой всем героине разгадать многочисленные тайны.

The iconic tomb raider brings a mix of action and board game-style strategy to this exciting new game for your Lumia.

BODY_Lara-Croft-GO

Spelunk caves, raid tombs, solve puzzles, and defeat monsters in “Lara Croft GO,” a new turn-based game released today in the Windows Phone app store.

Lead Lara through exotic environments one strategic point at a time and from a top-down perspective in this edition–inspired by the classic board game “GO” –of the popular “Tomb Raider” game series. The gameplay is similar to that of “Hitman GO” (also from Square Enix), which was released on Windows Phone earlier this year.

As Lara, you’ll explore the ruins of an ancient civilization, discover hidden secrets, and face deadly challenges to uncover the myth of the Queen of Venom.

Even though the action is turn-based, there’s no mistaking that this is a “Tomb Raider” game. “Lara Croft GO” has all the iconic elements you’ve come to expect from the series, like climbing down vines, jumping over obstacles, triggering hidden switches, evading traps, and battling creepy-crawly creatures.

Lara also looks great, too. The game features gorgeous visuals (perfect for playing on a Lumia 640 XL’s big screen) and a mesmerizing soundtrack.

“Lara Croft GO’ is available globally and supports multiple languages. It’s also compatible with 512MB Lumia devices.

Start your adventure today! Download “Lara Croft GO” for $4.99 here or search for “Lara Croft GO” in the app store on your Lumia.

Which “Tomb Raider” game is your favorite? Let us know in the comments below.

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