Ios project builder for windows

screenshot

Render pipeline compatibility

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.

Unity Version Built-in URP HDRP
2019.4.0f1 Compatible Compatible Compatible

Additional compatibility information

This is a paid asset, but now you can download it totally free. However, please keep in mind that this package is only provided for studying or testing the product prior to purchasing it, not for business functions.

Overview :

Build, deploy, and publish for iOS on Windows (replaces Xcode). Shortens your iOS workflow dramatically.

Highlights:

  • Build, deploy, and Publish your iOS projects on Windows.
  • You no longer need to switch to your Mac and fire up Xcode to build your games for iOS. Save time and build them directly on Windows.
  • This one-stop-build tool takes as input: an Xcode project directory created by Unity
  • Creates an IPA package of your iOS app and immediately serves it for OTA (over the air) deployment, as well as a.deb package of your iOS app ready to be deployed with Cydia.
  • Build and upload your fresh app instantly to any iOS device connected to your network!
  • Advanced users can even plug this builder into Jenkins or any other build pipeline to have iOS apps created from their iOS builds automatically on Windows.
  • Debug made simple
  • The Remote Debug Console receives all your application logs and displays them live on your computer’s screen while your app is running on your device. Even stack dumps are transferred when it crashes!
  • An IPA signer and upload tool is provided that will send your freshly built app to Apple so as to publish it either in the App Store or for TestFlight. As with the rest of this toolchain, under the hood are command-line tools that can all be scripted in your own build chain.
  • No jailbreak is needed.
  • Simply reuse your digital signing identity from Apple’s iOS Developer Program (or create a new one). If your device is jailbroken, it’s even simpler; in this case, no signing identity is required.

Prerequisites:

  • A non-archaic 64-bit Windows (7, 8, 8.1, 10, 11)
  • One-time physical access to macOS to migrate the iOS SDK so as to complete the setup (simply follow the instructions; assistant scripts are provided).

Download iOS Project Builder for Windows v3.45 Latest Version

Download iOS Project Builder for Windows FREE Unity

Build and deploy your iOS projects on Windows.

No longer need to switch to your Mac and fire up Xcode to build your games for iOS. Save time and build them directly from Windows.

This one-stop build tool takes as input:
– an Xcode project directory created by Unity
– (optionally) a digital signing identity
…and creates an IPA package of your iOS app and immediately serves it for OTA (over the airdeployment, AND a .deb package of your iOS app ready to be deployed with Cydia. Upload your fresh app instantly to any iOS device connected to your network!

Debug made simple
The Remote Debug Console receives all your application logs and displays them live on your computer’s screen, while your app is running on your device. Even stack dumps are transferred when it crashes!

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User Rating

4.33
(6 votes)

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download iOS Project Builder for Windows for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

iOS Project Builder for Windows v3.45 (Latest version)

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iOS Project Builder for Windows v3.13

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“If possible, please buy the package to support the developer”

Build and deploy your iOS projects on Windows.

No longer need to switch to your Mac and fire up Xcode to build your games for iOS. Save time and build them directly from Windows.

This one-stop build tool takes as input:
– an Xcode project directory created by Unity
– (optionally) a digital signing identity
…and creates an IPA package of your iOS app and immediately serves it for OTA (over the air) deployment, AND a .deb package of your iOS app ready to be deployed with Cydia. Upload your fresh app instantly to any iOS device connected to your network!

Debug made simple
The Remote Debug Console receives all your application logs and displays them live on your computer’s screen, while your app is running on your device. Even stack dumps are transferred when it crashes !

No jailbreak needed!
Simply reuse your digital signing identity from Apple’s iOS Developer Program (or create a new one). If your device is jailbroken, it’s even simpler: in this case, no signing identity is required.

Prerequisites:
A non-archaic 64-bit Windows version (Vista, 2008, 7, 8, 8.1, 10)
One-time physical access to Mac OS/X to grab a couple files to complete the setup (simple instructions are given, as well as assistant scripts, on how to deploy the necessary files from the Mac side to the Windows side of your computer).

Get paid unity asset for free

Build, deploy and publish for iOS on Windows (replaces Xcode). Shortens your iOS workflow dramatically.

[ compatible with all versions of Unity – from Unity 4.x up to current 2021.x ]
Build, Deploy and Publish your iOS projects on Windows.

No longer need to switch to your Mac and fire up Xcode to build your games for iOS. Save time and build them directly from Windows.

This one-stop build tool takes as input:
– an Xcode project directory created by Unity
– (optionally) a digital signing identity

…and creates an IPA package of your iOS app and immediately serves it for OTA (over the air) deployment, AND a .deb package of your iOS app ready to be deployed with Cydia. Build and upload your fresh app instantly to any iOS device connected to your network!
Advanced users can even plug this builder with Jenkins or any other build pipeline to have iOS apps created from their iOS builds automatically – on Windows.

Debug made simple
The Remote Debug Console receives all your application logs and displays them live on your computer’s screen, while your app is running on your device. Even stack dumps are transferred when it crashes!

Can also upload to the App Store
An IPA resigner and upload tool is provided that will send your freshly built app to Apple so as to publish it either in the App Store or for TestFlight. As with the rest of this toolchain, under the GUI hood are command-line tools that can all be scripted in your own build chain.

No jailbreak needed!
Simply reuse your digital signing identity from Apple’s iOS Developer Program (or create a new one). If your device is jailbroken, it’s even simpler: in this case, no signing identity is required.

Prerequisites:
1. A non-archaic 64-bit Windows (Vista, 2008, 7, 8, 8.1, 10, 11)
2. One-time physical access to macOS to migrate the iOS SDK so as to complete the setup (simply follow the instructions – assistant scripts are provided).

https://assetstore.unity.com/packages/tools/utilities/ios-project-builder-for-windows-15522

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