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Планета полностью разрушена, человечество затухает, как сгоревшая свеча, а судьба мира теперь зависит от отряда уголовников, ведь практически все профессиональные солдаты погибли в неравной битве с Саранчой. Добро пожаловать в один из лучших экшенов от третьего лица, Gears of War, скачать которую на компьютер мы рекомендуем каждому поклоннику жанра.
Мрак, жестокость и бензопила
- Игра, задавшая моду на укрытия. В хаоса боя любой объект сможет защитить героя от гибели. Прячьтесь за стенами, ящиками, заборами, ведите огонь вслепую, а если враг близко — используйте бензопилу, встроенную в оружие.
- Выбирайте один из нескольких режимов игры. Воевать с врагами можно как в одиночестве, так и вместе с другом.
- Отправляйтесь в мультиплеер, где на одном поле боя сойдутся реальные игроки.
Информация об игре: Год выпуска: 2007 |
Минимальные системные требования: Операционная система: Windows XP / Windows Vista / Windows 7 |
Видео обзор
Gears of War 4 is part of Microsoft’s Xbox Play Anywhere initiative where if you buy the digital copy of the game on XBox One you can also play it on a Windows 10 PC. However, installing the game on your PC is not as straightforward and there are prerequisites that have to be met.
In this guide we’ll give you a step by step explanation on how to play GOW4 on your Windows 10 computer.
The first thing you’ll need to do is check whether Windows 10 is updated with the Anniversary update. To do so press Win+R, then type in winver and press enter. A window should pop up and if you see that the version of your windows is 1607 you are all set to go.
How to update to Windows 10 Anniversary to play GOW4
If you don’t have the update installed try Windows update first.
- Open Settings. (start button -> click on little gear icon above the shut down button)
- Click on Update & security.
- Click on Check for updates.
- If in the list of possible updates you see Feature update to Windows 10, version 1607 , that is the anniversary update you need so just let it download and restart your computer to apply
Some people are reporting they do not see the Feature update to Windows 10, version 1607 in their Windows Update list. If you have this problem you might have upgraded from Windows 7 in the past 30 days or some other problem occurred. You can go to https://support.microsoft.com/en-us/help/12387/windows-10-update-history and click on the Get The Anniversary Update button. This will download an .exe file you should run and just follow the instructions to do the manual update.
Installing Gears of War 4 on Windows 10
Now that you have the anniversary update you can go to the Windows Store. You should see Gears of War 4 under the games tab or if you search for it in the store. If your Windows account and your XBox One accounts are the same and you purchased the game digitally on your XBox you should see an option to install the game on your PC. It is a hefty installation of 73+GB. If you still haven’t purchased the game you can do it inside the Windows Store.
If you purchase the game in the Windows Store on your PC you can play it on your XBox by doing the following:
- Go to My Games and Apps on your XBox
- Scroll to Ready to Install tab in the left pane
- GOW4 should be there so just push A to start downloading it
Here is a quick summary of what you need to be able to play the game on both the PC and your XBox and some important info:
- You have to purchase the digital copy of the game in either the XBox store or the Windows store on your PC
- Both your Windows 10 and your XBox have to use the same Microsoft account
- You have to have the anniversary update installed on your Windows 10
- You can’t play the game at the same time on your XBox and your PC
- Your save game will be shared between the console and the computer so you can just continue seamlessly from where you left off.
- Achievements earned on one system carry over to the other.
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#21
Obviously PC development was cost prohibitive for Microsoft without additional funding and assistance from nVidia engineers. /s
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#22
Another fun modern AAA PC development wreck caused by who-knows-what internal corporate agendas and stuff. Was it MS who didn’t test it worth a damn? Was it AMD’s inability to adequately support all of their cards? Was it NV for wanting to get some special Gameworks attention? Let the crazy uninformed sensational speculation begin!
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#23
I’m a definite proponent of fairness in gaming but that’s not Nvidia’s fault imo, that’s Microsoft for labelling the HBAO+ proprietary method as simply Ambient Occlusion and allowing it to be used to AMD cards. If it ‘s indeed HBAO+ as all indications point to, it’s just not ever available on AMD cards. Just another retard moment for MS on this shambles of a release.
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#24
«In BaseEngine.ini we spotted a very peculiar entry. “bDisablePhysXHardwareSupport=False”. More peculiar is the fact that this file cannot be edited in anyway. … The entry means that hardware accelerated PhysX is enabled by default in the game»
Nope.
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#25
I’m a definite proponent of fairness in gaming but that’s not Nvidia’s fault imo, that’s Microsoft for labelling the HBAO+ proprietary method as simply Ambient Occlusion and allowing it to be used to AMD cards. If it ‘s indeed HBAO+ as all indications point to, it’s just not ever available on AMD cards. Just another retard moment for MS on this shambles of a release.
I am with you on this and seems WCCF jumped the gun as usual, also that WCCF journalist is err a bit biased towards AMD to say the least
Even on Steam there are those able to use AMD cards with HBAO+ active but have problems with SSAO *shrug*.
Now there is an update to that article to say AMD report they were not given a copy/involved in QA their hardware, but this reminds me of the racing car situation where AMD originally blamed NVIDIA Gameworks and then blamed the developer for not being proactive with them.
I just get the feeling in these scenarios where the ball is dropped, AMD expects the developers to be proactive and go to them rather than AMD spending time/resources engaging first.
I can see AMD’s point and in an ideal world it would work; but developers have a serious tight budget and critically project time frame/milestones, so AMD need to work more like NVIDIA in the business development model and aggressively engage developers and ensure they have a seat at some point on key games (I appreciate they do not have the same budget allocation as NVIDIA so need to be more selective on games but this does not stop them working with all the major developers to agree which games and when to work with them).
But AMD do like to blame everything on either NVIDIA or developer
I remember Rise of the Tomb Raider Pure Hair showed a large visual improvement over that of NVIDIA and yet both had exactly same % performance loss (one review showed comparison to snow and hair — snow was really nice), NVIDIA response was to work more to get a future update out and no comments at the time.
Edit:
I also remember reading a review that showed some strange GPU dynamic memory behaviour for AMD with Gears of War Ultimate, might be something as well or not.
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#26
NOTE: 2nd line above missed out the game that worked with HBAO+ for some and not SSAO.
I meant to say Rise of the Tomb Raider as the game in my 2nd line regarding the Steam and HBAO+ active issues with SSAO — too late to change that 2nd line now doh.
Edit:
Quick example read comments further down:
https://steamcommunity.com/app/391220/discussions/0/405693392918148093/
Cheers
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#27
«In BaseEngine.ini we spotted a very peculiar entry. “bDisablePhysXHardwareSupport=False”. More peculiar is the fact that this file cannot be edited in anyway. … The entry means that hardware accelerated PhysX is enabled by default in the game»
Nope.
Yeah I like that. No way to disable Hardware PhysX in the game. Which means incredibly slow software emulation and potentially huge performance implications for non-Nvidia hardware. Unlike games where you can disable Hardware PhysX.
This is like Nvidia’s wet dream. All these wonderful Nvidia sponsored things to cripple the competition without end users having an option to disable them.
And I find it shameful that Microsoft participated either willingly (unlikely) or inadvertently but naively trusting Nvidia to implement good consumer centric practices. Anyone that trusts Nvidia’s Gameworks to work correctly on the competitions hardware is just a naive tool. Hell, half the time they can’t even get Gameworks to work correctly or well on their own hardware (see Batman Arkham Knight and many other Gameworks titles).
Regards,
SB
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#28
No, no, no….
GoW Ultimate does not use hardware accellerated PhysX effects, so you cannot disable something, which is not used. It’s a standard entry in almost all UE 3 games.
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#29
Guys is it that simple when a 390x runs Gears of War 2x faster than the Fury and Nano cards, and also without stuttering or hitching or artifacts (includes the 370 as well running better) according to Forbes?
They said:
AMD’s Radeon Fury X and Radeon 380 also choked when switching quality to High and running at 1440p or higher.
Surely the performance gets even worse as you make your way down the Radeon product stack, right? Oddly enough, no. I tested an Asus Strix R7 370 under the same demanding 4K benchmark, and it turned in only a 13% lower average framerate. Crucially, no stuttering or artifacting was present.
The Radeon 390x is just fine, achieving double the framerate at High Quality/4K as the more expensive Fury and Nano cards.
Trend here seems to suggest GCN version *shrug*, and maybe compounded by the AMD dynamic memory driver solution that also is running strange on Gears as I mentioned before — sorry cannot find the site that analysed that.
Cheers
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#30
No, no, no….
GoW Ultimate does not use hardware accellerated PhysX effects, so you cannot disable something, which is not used. It’s a standard entry in almost all UE 3 games.
Exactly. The game absolutely does not use hardware acceleration for Physx. That config entry does nothing.
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#31
No, no, no….
GoW Ultimate does not use hardware accellerated PhysX effects, so you cannot disable something, which is not used. It’s a standard entry in almost all UE 3 games.
And which ties in with the fact the game runs much better and without artifacts on the older GCN versions according to Forbes, which bizarrely WCCFTech mentions in their article and reached the conclusion themselves must be Gameworks……while ignoring the fact Forbes mentioned 390x and 370 run fine and even in an earlier article (Keith May video) at WCCF noted the same behaviour and working fine with a 290x.
This does not sound like an NVIDIA related issue to me, and AMD as I mentioned admitted they have not been involved in any QA development testing.
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#32
Neads HW accelerated jiggle meat-cube physics.
Deleted member 13524
Guest
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#33
Exactly. The game absolutely does not use hardware acceleration for Physx. That config entry does nothing.
Why wouldn’t it use hardware acceleration when a nvidia card is detected?
Is there some special coding that needs to be done to get hardware acceleration on physx?
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#35
Hi Guys,
I find this thread on forum and i make a video about Gears of War Ultimate Edition
when was released for Windows 10 and i thinks it’s ok if i put my video about this subject here for share my opinion with you
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#36
to beyond3d for welcomes the you
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#37
Well looks like 16.3 drivers actually improved the situation, so comes back to what seems AMD not being involved in the initial QA development testing; tbh this is not something I blame on the developers and AMD needs to be more proactive in their meetings with the various gaming companies and scheduling engagement in the QA process, I would expect this game to be one on their list to do even if they need to prioritise due to different spending structure to NVIDIA.
Same way NVIDIA has dropped the ball a couple of times recently as well.
Cheers
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#38
End of Act 2 looks so….. plain and boring.
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#39
I can’t play the game , it was fine for awhile but now it just drops to a slide show.
I hope quantum break is better than this
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#40
I can’t play the game , it was fine for awhile but now it just drops to a slide show.
I hope quantum break is better than this
Looks like that’ll be the case, from GDC: Developing The Northlight Engine: Lessons Learned
DX11 drivers are able to circumvent HW pitfalls. We’re matching DX11 GPU perf on Maxwell + AMD.
CPU perf: Sure DX12 can be much faster, but if your engine design is such that you don’t swamp the API with draw calls, the actual API overhead might not be significant in your overall CPU cost. We saved ~10% overall renderer time
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Эпохальная оригинальная игра возвращается! Но теперь она потрясающим образом переработана и модернизирована — специально для Windows 10. Вас ждет абсолютно новая графика со сверхвысоким разрешением вплоть до 4K. Чтобы узнать подробности, щелкните «Дополнительно»!
Планета лежит в руинах. Заключенный по имени Маркус Феникс, некогда обреченный на смерть, теперь становится единственной надеждой человечества в борьбе против Саранчи.
В Gears of War: Ultimate Edition для Windows 10 полно новых материалов, включая пять глав кампании, которых не было в версии для Xbox 360. Кроме того, пользователи Windows 10 получат набор расцветок для оружия «Элитный» и 11 бонусных персонажей для многопользовательской игры.
«…если уж играть в Gears of War, то именно так», — The Verge
Эта игра специально создана для того, чтобы показать вам новейшие возможности ПК. Чтобы узнать, соответствует ли ваш компьютер минимальным системным требованиям, нажмите «Пуск» — «Параметры» — «Система» — «О системе».
ОСОБЕННОСТИ КАМПАНИИ:
· Буквально каждый аспект оригинальной игры Gears of War искусно модернизирован и бережно сохранен, включая освещение, игровой мир, персонажей и видеоролики. Все лучшее из оригинальной игры — теперь на новом уровне!
· Потрясающее разрешение 4K с нефиксированной частотой обновления кадров
· Пять головокружительных заданий кампании, в которых отряд «Дельта» будет прорубать себе путь к станции «Тимгад» — то, чего не было в оригинальной версии для Xbox 360
· По ходу игры можно будет разблокировать и прочесть пять комиксов, и это поможет вам еще глубже погрузиться в мир Gears of War
· Обновленный звук в формате Surround 7.1
ОСОБЕННОСТИ МНОГОПОЛЬЗОВАТЕЛЬСКОЙ ИГРЫ:
· Самый беспощадный сетевой боевик возвращается — теперь многопользовательские бои будут проходить на быстрых и четких выделенных серверах с нефиксированной частотой обновления кадров
· 19 многопользовательских карт, включая все оригинальные карты из загружаемого контента для Xbox 360
· Новые многопользовательские режимы: «Командная схватка», «Царь горы», «Блиц» и особый режим 2 на 2, созданный сообществом Gears of War
· Уже известные игрокам режимы — такие как «Зона конфликта», «Убийство», «Уничтожение» и «Аннекс»
А КРОМЕ ТОГО:
· Совершенно новые достижения в Xbox Live и новый счет игрока — 1250
· Тончайшие поправки игрового процесса, различные варианты управления и новый уровень сложности для игроков, незнакомых с серией
· Управление с помощью клавиатуры или геймпада
· Версия для Windows 10 включает набор расцветок для оружия «Элитный» и 11 бонусных персонажей для многопользовательской игры
*Для запуска игры необходима видеокарта с поддержкой DirectX 12. Ознакомьтесь с информацией о вашей видеокарте на сайте производителя.
РЕКОМЕНДУЕМЫЕ ПАРАМЕТРЫ СИСТЕМЫ ДЛЯ РАЗРЕШЕНИЯ 1920x1080P:
· ОС: 64-разрядная Windows 10 — версия 1511
· Процессор: Intel Core i5 @ 3,5 ГГц или мощнее или 6-ядерный AMD FX
· Память: 8 ГБ оперативной памяти (4 ГБ видеопамяти)
· Видеокарта: Geforce GTX 970 или Radeon R9 290X
· Жесткий диск: 60 ГБ свободного пространства
· DirectX 12
РЕКОМЕНДУЕМЫЕ ПАРАМЕТРЫ СИСТЕМЫ ДЛЯ РАЗРЕШЕНИЯ 4K:
· ОС: 64-разрядная Windows 10 — версия 1511
· Процессор: Intel Core i7 @ 4 ГГц или 8-ядерный AMD FX
· Память: 16 ГБ оперативной памяти (не менее 6 ГБ видеопамяти)
· Видеокарта: Geforce GTX 980 Ti или Radeon R9 390X
· Жесткий диск: SSD + 60 ГБ свободного пространства
· DirectX 12
МИНИМАЛЬНЫЕ ПАРАМЕТРЫ СИСТЕМЫ:
· ОС: 64-разрядная Windows 10 — версия 1511
· Процессор: Intel Core i5 @ 2,7 ГГц или 6-ядерный AMD FX
· Память: 8 ГБ оперативной памяти (2 ГБ видеопамяти)
· Видеокарта: Geforce GTX 650 Ti или Radeon R7 260x
· Жесткий диск: 60 ГБ свободного пространства
· DirectX 12
ИЗВЕСТНЫЕ ПРОБЛЕМЫ:
Нам известно, что шкала загрузки Windows 10 некорректно отображает прогресс, поэтому мы просим вас проявить терпение при загрузке или обновлении игры.
Издатель
Microsoft Studios