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The Kinect for Windows Software Development Kit (SDK) enables developers to create applications that support gesture and voice recognition, using Kinect sensor technology on computers running Windows 7, Windows 8, and Windows Embedded Standard 7.
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File Name:
KinectSDK-v1.6-Setup.exe
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Note: An updated version of the Kinect for Windows SDK exists. Download the latest version of the Kinect for Windows SDK to obtain the newest functionality and improvements.What’s new?
The Kinect for Windows SDK, driver, and runtime v1.6 are 100% compatible with Kinect for Windows v1.0 and 1.5 applications and include new features such as: access to additional features of the Kinect Sensor, improved developer efficiency, and new operating system and tools support.
Learn more about the Kinect for Windows commercial SDK
View Release Notes >
Explore the features >
The Kinect for Windows SDK includes the following:
- Drivers for using Kinect for Windows sensors on a computer running Windows 7, Windows 8, and Windows Embedded Standard 7
- Application programming interfaces (APIs) and device interfaces
- Note: Samples have been removed from the SDK install. Samples, tools, and other valuable development resources are available in the Kinect for Windows Developer Toolkit.
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Supported Operating Systems
Windows Embedded Standard 7, Windows 7, Windows 8
- Hardware Requirements
- 32-bit (x86) or 64-bit (x64) processor
- Dual-core 2.66-GHz or faster processor
- Dedicated USB 2.0 bus
- 2 GB RAM
- A Microsoft Kinect for Windows sensor
- Software requirements
- Visual Studio 2010, or Visual Studio 2012. The free Express editions can be downloaded from Microsoft Visual Studio 2010 Express or Microsoft Visual Studio 2012 Express.
- .NET Framework 4 (installed with Visual Studio 2010), or .NET Framwork 4.5 (installed with Visual Studio 2012)
- To develop speech-enabled Kinect for Windows Applications, you must install the Microsoft Speech Platform SDK v11
Your computer must have the following minimum capabilities:
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To install the SDK:
- Make sure the Kinect sensor is not plugged into any of the USB ports on the computer.
- If you have the Kinect for Windows v1.0 or v1.5 SDK currently installed, close any open samples, the Sample Browser, etc. and skip to step 5. Kinect for Windows v1.6 will upgrade the previous version.
- Remove any other drivers for the Kinect sensor.
- If you have Microsoft Server Speech Platform 10.2 installed, uninstall the Microsoft Server Speech Platform Runtime and SDK components including both the x86 and x64 bit versions, plus the Microsoft Server Speech Recognition Language — Kinect Language Pack.
- Close Visual Studio. You must close Visual Studio before installing the SDK and then restart it after installation to pick up environment variables that the SDK requires.
- From the download location, double-click on KinectSDK-v1.6-Setup.exe. This single installer works for both 32-bit and 64-bit Windows.
- Once the SDK has completed installing successfully, ensure the Kinect sensor is plugged into an external power source and then plug the Kinect sensor into the PC’s USB port. The drivers will load automatically.
- The Kinect sensor should now be working correctly.
- Download the Kinect for Windows Developer Toolkit, which contains source code samples, tools, and other valuable development resources that simplify developing Kinect for Windows applications.
Kinect for Windows SDK 2.0 |
The Kinect for Windows Software Development Kit (SDK) 2.0 enables developers to create applications that support gesture and voice recognition, using Kinect sensor technology on computers running Windows 8, Windows 8.1, and Windows Embedded Standard 8.
- What’s new?
This release introduces support for the Kinect for Windows v2 sensor, and introduces a broad range of capabilities for developers.
Learn more about the Kinect for Windows SDK 2.0
View Release Notes >
Explore the features >
The Kinect for Windows SDK 2.0 includes the following:
- Drivers for using Kinect v2 sensors on a computer running Windows 8 (x64), Windows 8.1 (x64), and Windows Embedded Standard 8 (x64)
- Application programming interfaces (APIs) and device interfaces
- Code samples
Files
Status: LiveThis download is still available on microsoft.com. Since you’re using a legacy operating system, the downloads below are archives provided by the Internet Archive Wayback Machine from the Microsoft Download Center prior to August 2020. |
File | Size |
---|---|
KinectSDK-v2.0_1409-Setup.exe
SHA1: |
275.65 MB |
System Requirements
Operating Systems: Embedded 8 Standard, Windows 8, Windows 8.1
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- Recommended Hardware Configuration
- 64-bit (x64) processor
- 4 GB Memory (or more)
- Physical dual-core 3.1 GHz (2 logical cores per physical) or faster processor
- USB 3.0 controller dedicated to the Kinect for Windows v2 sensor*
- DX11 capable graphics adapter**
- A Microsoft Kinect v2 sensor, which includes a power hub and USB cabling
- Software Requirements
- Visual Studio 2012 or Visual Studio 2013
* If you’re adding USB 3.0 functionality to your exisiting PC through a USB 3.0 host controller adapter, please ensure that it is a Windows 8 compliant device and that it supports Gen-2. See the release notes for additional information regarding USB 3.0 compatibility.
** For the current list of good known adapters click here
Installation Instructions
- To install the Kinect for Windows SDK 2.0:
- Make sure the Kinect sensor is not plugged into any of the USB ports on the computer.
- From the download location, double-click on KinectSDK-v2.0_1409-Setup.exe
- Once the Kinect for Windows SDK has completed installing successfully, ensure the Kinect sensor is connected to the power hub and the power hub is plugged into an outlet. Plug the USB cable from the power hub into a USB 3.0 port on your computer. Driver installation will begin automatically.
- Wait for driver installation to complete. You can verify that installation has completed by launching Device Manager and verifying that «KinectSensor Device» exists in the device list. Note:On first plugin, the firmware on the device will be updated. This may result in the device enumeration happening several times in the first minute.
- Installation is now complete.
Kinect for Windows
Kinect is a motion sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. Based around a webcam-style add-on peripheral for the Xbox 360 console, it enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.The project is aimed at broadening the Xbox 360’s audience beyond its typical gamer base. Microsoft released Kinect software development kit for Windows 7 in June, 2011. This SDK allows developers to
write Kinecting apps in C++/CLI, C#, or Visual Basic .NET.
Requirements
- Kinect for Xbox 360 / Kinect for Windows sensor
- Visual Studio 2013 Community update 5 [download]
- Microsoft .NET Framework 4.0
- Microsoft DirectX 9 or later
Getting Started With Microsoft Kinect SDK 1.0
Kinect SDK includes drivers, rich APIs for raw sensor streams and human motion tracking, installation documents, and resource materials. Kinect SDK is a freeware and can be downloaded [here].
Install SDK
- Make sure the Kinect sensor is not plugged into any of the USB ports on the computer.
- If you installed a previous version of the Kinect for Windows SDK, you must uninstall it before proceeding.
- Remove any other drivers for the Kinect sensor.
- Close Visual Studio. You must close Visual Studio before installing the SDK and then restart it after installation is complete to pick up environment variables that the SDK requires.
- Once the SDK has completed installing successfully, ensure the Kinect sensor is plugged into an external power source and then plug the Kinect sensor into the PC’s USB port. The drivers will load automatically.
- The Kinect sensor should now be working correctly.
Testing SDK
- Go to Start Menu
- Search for «Kinect SDK Sample Browser»
- You will see a list of C++,C# samples
- Click «Install» and «Run Sample» to see it in action
Files
- C# samples — Kinect for windows C# samples.rar
- VB samples — Kinect for windows CV samples.rar
- C++ samples — Kinect for windows C++ samples
- Dependencies — Dependencies.rar
Note: Tested on Windows 10 with Visual Studio 2013 Community update 5 (Direct X12 & Kinect SDK v1.0)
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software
Kinect SDK v1.7 Setup
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- Microsoft
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- Public Domain Mark 1.0
- Topics
- Kinect, Xbox, 360, SDK, Windows, 1.7
- Item Size
- 222.6M
Kinect SDK v 1.7 — An Xbox 360 Kinect for Windows Software Development Kit (SDK) version 1.7
- Addeddate
- 2019-07-21 12:58:09
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The Kinect for Windows SDK beta is a starter kit for applications developers that includes APIs, sample code, and drivers. This SDK enables the academic research and enthusiast communities to create rich experiences by using Microsoft Xbox 360 Kinect sensor technology on computers running Windows 7. Learn more >
The Kinect for Windows SDK beta includes the following:
- Drivers, for using Kinect sensor devices on a computer running Windows 7.
- Application programming interfaces (APIs) and device interfaces, together with technical documentation.
- Source code samples.
System requirements:
Hardware:
- Kinect for Xbox 360 sensor
- Computer with a dual-core, 2.66-GHz or faster processor
- Windows 7–compatible graphics card that supports DirectX® 9.0c capabilities
- 2-GB RAM (4-GB RAM recommended)
Software
- Windows 7 (x86 or x64)
- Visual Studio 2010 Express (or other 2010 edition)
- Microsoft .NET Framework 4.0
- For additional requirements for samples, see the Readme file
Download Kinect for Windows SDK beta 32bit
Download Kinect for Windows SDK beta 64bitVersion 1.00.11 — released on 16th June 2011
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